{"id":42670,"date":"2015-09-17T11:25:58","date_gmt":"2015-09-17T16:25:58","guid":{"rendered":"https:\/\/content.findlaw-admin.com\/ability-legal\/contracts\/uncategorized\/playstation-2-licensed-publisher-agreement-sony-computer.html"},"modified":"2015-09-17T11:25:58","modified_gmt":"2015-09-17T16:25:58","slug":"playstation-2-licensed-publisher-agreement-sony-computer","status":"publish","type":"corporate_contracts","link":"https:\/\/corporate.findlaw.com\/contracts\/operations\/playstation-2-licensed-publisher-agreement-sony-computer.html","title":{"rendered":"Playstation 2 Licensed Publisher Agreement &#8211; Sony Computer Entertainment America Inc. and Bay Area Multimedia"},"content":{"rendered":"<pre>                      \n                        (Confidential Portions Omitted)\n\n                    SONY COMPUTER ENTERTAINMENT AMERICA INC.\n\n                             [PLAYSTATION(R) LOGO]\n\n                                PLAYSTATION(R)2\n\n                                 CD-ROM\/DVD-ROM\n\n                          LICENSED PUBLISHER AGREEMENT\n   2\n                               TABLE OF CONTENTS\n\n<\/pre>\n<table>\n<caption>\nSECTION:                                                                   PAGE:<br \/>\n&#8212;&#8212;&#8211;                                                                   &#8212;&#8211;<br \/>\n<s>      <c>                                                               <c><br \/>\n   1.    DEFINITION OF TERMS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.. 1<br \/>\n   2.    LICENSE GRANT&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.. 3<br \/>\n   3.    DEVELOPMENT OF LICENSED PRODUCTS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;. 3<br \/>\n   4.    LIMITATIONS ON LICENSES; RESERVATION OF RIGHTS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.. 4<br \/>\n   5.    QUALITY STANDARDS FOR THE LICENSED PRODUCTS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.. 5<br \/>\n   6.    MANUFACTURE OF THE LICENSED PRODUCTS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 7<br \/>\n   7.    MARKETING AND DISTRIBUTION&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;. 10<br \/>\n   8.    ROYALTIES&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 12<br \/>\n   9.    REPRESENTATIONS AND WARRANTIES&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 15<br \/>\n   10.   INDEMNITIES; LIMITED LIABILITY&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 16<br \/>\n   11.   SCEA INTELLECTUAL PROPERTY RIGHTS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 17<br \/>\n   12.   INFRINGEMENT OF SCEA INTELLECTUAL PROPERTY RIGHTS<br \/>\n         BY THIRD PARTIES&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;.. 18<br \/>\n   13.   CONFIDENTIALITY&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 18<br \/>\n   14.   TERM AND TERMINATION&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;. 20<br \/>\n   15.   EFFECT OF EXPIRATION OR TERMINATION&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;. 22<br \/>\n   16.   MISCELLANEOUS PROVISIONS&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230; 23<br \/>\n<\/c><\/c><\/s><\/caption>\n<\/table>\n<p>   3<\/p>\n<p>                                PLAYSTATION(R)2<br \/>\n                                 CD-ROM\/DVD-ROM<br \/>\n                          LICENSED PUBLISHER AGREEMENT<\/p>\n<p>This LICENSED PUBLISHER AGREEMENT (the &#8220;Agreement&#8221; or &#8220;LPA&#8221;), entered into as of<br \/>\nthe 1st day of April, 2000 (the &#8220;Effective Date&#8221;), by and between SONY COMPUTER<br \/>\nENTERTAINMENT AMERICA INC., with offices at 919 E. Hillsdale Boulevard, Foster<br \/>\nCity, CA 94404 (hereinafter &#8220;SCEA&#8221;), and Bag Area Multimedia, with offices at<br \/>\n333 West Santa Clara St. Suite 930 San Jose, CA 95113 (hereinafter &#8220;Publisher&#8221;).<\/p>\n<p>WHEREAS, SCEA, its parent company, Sony Computer Entertainment Inc., and\/or<br \/>\ncertain of their affiliates and companies within the group of companies of which<br \/>\nany of them form a part (collectively referred to herein as &#8220;Sony&#8221;) are<br \/>\ndesigning and developing, and licensing core components of, a computer<br \/>\nentertainment system known as the PlayStation(R)2 computer entertainment system<br \/>\n(hereinafter referred to as the &#8220;System&#8221;).<\/p>\n<p>WHEREAS, SCEA has the right to grant licenses to certain SCEA Intellectual<br \/>\nProperty Rights (as defined below) in connection with the System.<\/p>\n<p>WHEREAS, Publisher desired to be granted a non-exclusive license to publish,<br \/>\ndevelop, have manufactured, market, distribute and sell Licensed Products (as<br \/>\ndefined below) pursuant to the terms and conditions set forth in this Agreement;<br \/>\nand SCEA is willing, on the terms and subject to the conditions of this<br \/>\nAgreement, to grant Publisher such a license.<\/p>\n<p>NOW, THEREFORE, in consideration of the representations, warranties and<br \/>\ncovenants contained herein, and other good and valuable consideration, the<br \/>\nreceipt and sufficiency of which is hereby acknowledged, Publisher and SCEA<br \/>\nhereby agree as follows:<\/p>\n<p>1.   DEFINITION OF TERMS.<\/p>\n<p>     1.1  &#8220;Advertising Materials&#8221; means any advertising, marketing,<br \/>\nmerchandising, promotional, public relations (including press releases) and<br \/>\ndisplay materials relating to or concerning Licensed Products or proposed<br \/>\nLicensed Products, or any other advertising, merchandising, promotional, public<br \/>\nrelations (including press releases) and display materials depicting any of the<br \/>\nLicensed Trademarks. For purposes of this Agreement, Advertising Materials<br \/>\ninclude any advertisements in which the System is referred to or used in any<br \/>\nway, including but not limited to giving the System away as prizes in contests<br \/>\nor sweepstakes and the public display of the System in product placement<br \/>\nopportunities.<\/p>\n<p>     1.2  &#8220;Affiliate of SCEA&#8221; means, as applicable, either Sony Computer<br \/>\nEntertainment Inc. in Japan, Sony Computer Entertainment Europe Ltd. in the<br \/>\nUnited Kingdom or such other Sony Computer Entertainment entity as may be<br \/>\nestablished from time to time.<\/p>\n<p>     1.3  &#8220;Designated Manufacturing Facility&#8221; means a manufacturing facility or<br \/>\nfacilities which is designated by SCEA in its sole discretion to manufacture<br \/>\nLicensed Products and\/or their component parts, which may include manufacturing<br \/>\nfacilities owned and operated by affiliated companies of SCEA.<\/p>\n<p>     1.4  &#8220;Development System Agreement&#8221; means an agreement entered into between<br \/>\nSCEA and a Licensed Publisher, Licensed Developer or other licensee for the sale<br \/>\nor license of Development Tools.<\/p>\n<p>     1.5  &#8220;Development Tools&#8221; means the PlayStation 2 development tools sold or<br \/>\nlicensed by SCEA to a Licensed Publisher or Licensed Developer for use in the<br \/>\ndevelopment of Executable Software for the System.<\/p>\n<p>     1.6  &#8220;Executable Software&#8221; means software which includes Product Software<br \/>\nand any software provided directly or indirectly by SCEA or an Affiliate of SCEA<br \/>\ndesigned for execution exclusively on the System and which has the ability to<br \/>\ncommunicate with the software resident in the System.<\/p>\n<p>     1.7  &#8220;Fiscal Year&#8221; means a year measured from April 1 to March 31.<\/p>\n<p>     1.8  &#8220;Generic Line&#8221; means the generic legal attribution line used on SCEA<br \/>\nmarketing or other materials, which shall be or be substantially similar to the<br \/>\nfollowing: &#8220;Product copyright and trademarks are the property of the respective<br \/>\npublisher or their licensors&#8221;.<\/p>\n<p>     1.9  &#8220;Guidelines&#8221; shall mean any guidelines of SCEA or an Affiliate of SCEA<br \/>\nwith respect to SCEA Intellectual Property Rights, which may be set forth in the<br \/>\nSourceBook 2 or in other documentation provided by SCEA or an Affiliate of SCEA<br \/>\nto Publisher.<\/p>\n<p>     1.10 &#8220;Legal Copy&#8221; means any legal or contractual information required to be<br \/>\nused in connection with a Licensed Product or Product Information, including but<br \/>\nnot limited to copyright and trademark attributions, contractual credits and<br \/>\ndeveloper or distribution credits.<\/p>\n<p>     1.11 &#8220;Level 1 Rebate&#8221; shall have the meaning set forth in Section 8.4<br \/>\nhereto.<\/p>\n<p>                                       1<br \/>\n   4<br \/>\n     1.12 &#8220;Level 2 Rebate&#8221; shall have the meaning set forth in Section 8.4<br \/>\nhereto.<\/p>\n<p>     1.13 &#8220;Licensed Developer&#8221; means any developer that has signed a valid and<br \/>\nthen current Licensed Developer Agreement.<\/p>\n<p>     1.14 &#8220;Licensed Developer Agreement&#8221; or &#8220;LDA&#8221; means a valid and current<br \/>\nlicense agreement for the development of Licensed Products for the System,<br \/>\nfully executed between a Licensed Developer and SCEA or an Affiliate of SCEA.<\/p>\n<p>     1.15 &#8220;Licensed Products&#8221; means the Executable Software (which may be<br \/>\ncombined with Executable Software of other Licensed Publishers or Licensed<br \/>\nDevelopers), which shall consist of one product developed for the System or<br \/>\nfor the original PlayStation game console per Unit, in final form developed<br \/>\nexclusively for the System. Publisher shall have no right to package or bundle<br \/>\nmore than one product developed for the System or for the original PlayStation<br \/>\ngame console in a single Unit unless separately agreed with SCEA.<\/p>\n<p>     1.16 &#8220;Licensed Publisher&#8221; means any publisher that has signed a valid and<br \/>\nthen current Licensed Publisher Agreement.<\/p>\n<p>     1.17 &#8220;Licensed Publisher Agreement&#8221; or &#8220;LPA&#8221; means a valid and current<br \/>\nlicense agreement for the publication, development, manufacture, marketing,<br \/>\ndistribution and sale of Licensed Products for the System, fully executed<br \/>\nbetween a Licensed Publisher and SCEA or an Affiliate of SCEA.<\/p>\n<p>     1.18 &#8220;Licensed Territory&#8221; means the United States (including its<br \/>\npossessions and territories) and Canada. The Licensed Territory may be modified<br \/>\nand\/or supplemented by SCEA from time to time pursuant to Section 4.4 below.<\/p>\n<p>     1.19 &#8220;Licensed Trademarks&#8221; means the trademarks, service marks, trade<br \/>\ndress, logos and other icons or indicia designed by SCEA in the SourceBook 2 or<br \/>\nother Guidelines for use on or in connection with Licensed Products. Nothing<br \/>\ncontained in this Agreement shall in any way grant Publisher the right to use<br \/>\nthe trademark &#8220;Sony&#8221; in any manner. SCEA may amend such Licensed Trademarks<br \/>\nfrom time to time in the SourceBook 2 or other Guidelines or upon written<br \/>\nnotice to Publisher.<\/p>\n<p>     1.20 &#8220;Manufacturing Specifications&#8221; means specifications setting forth<br \/>\nterms relating to the manufacture and assembly of PlayStation 2 Format Discs,<br \/>\nPackaging, Printed Materials and each of their component parts, which shall be<br \/>\nset forth in the SourceBook 2 or other documentation provided by SCEA or a<br \/>\nDesignated Manufacturing Facility to Publisher and which may be amended from<br \/>\ntime to time upon reasonable notice to Publisher.<\/p>\n<p>     1.21 &#8220;Master Disc&#8221; means a recordable CD-ROM or DVD-ROM disc in the form<br \/>\nrequested by SCEA containing final pre-production Executable Software for a<br \/>\nLicensed Product.<\/p>\n<p>     1.22 &#8220;Packaging&#8221; means, with respect to each Licensed Product, the carton,<br \/>\ncontainers, packaging, edge labels and other proprietary labels, trade dress and<br \/>\nwrapping materials, including any jewel case (or other CD-ROM or DVD-ROM<br \/>\ncontainer) or parts thereof, but excluding Printed Materials and PlayStation 2<br \/>\nFormat Discs.<\/p>\n<p>     1.23 &#8220;PlayStation 2 Format Discs&#8221; means the uniquely marked or colored<br \/>\nCD-ROM or DVD-ROM discs formatted for use with the System which, for purposes<br \/>\nof this Agreement, are manufactured on behalf of Publisher and contain Licensed<br \/>\nProducts of SCEA Demo Discs.<\/p>\n<p>     1.24 &#8220;Printed Materials means all artwork and mechanicals set forth on the<br \/>\ndisc label of the PlayStation Disc relating to any of the Licensed Products and<br \/>\non or inside any Packaging for the Licensed Product, and all instructional<br \/>\nmanuals, liners, inserts, trade dress and other user information to be inserted<br \/>\ninto the Packaging.<\/p>\n<p>     1.25 &#8220;Product Information&#8221; means any information owned or licensed by<br \/>\nPublisher relating in any way to Licensed Products, including but not limited<br \/>\nto demos, videos, hints and tips, artwork, depictions of Licensed Product cover<br \/>\nart and videotaped interviews.<\/p>\n<p>     1.26 &#8220;Product Proposal&#8221; shall have the meaning set forth in Section 5.2.1<br \/>\nhereto.   <\/p>\n<p>     1.27 &#8220;Product Software&#8221; means any software including audio and video<br \/>\nmaterial developed by a Licensed Publisher or Licensed Developer, which,<br \/>\neither by itself or combined with Product Software of other licensees, when<br \/>\nintegrated with software provided by SCEA or an Affiliate of SCEA, creates<br \/>\nExecutable Software. It is understood that Product Software contains no<br \/>\nproprietary information of Sony or any other rights of SCEA.<\/p>\n<p>     1.28 &#8220;Publisher Intellectual Property Rights&#8221; means those intellectual<br \/>\nproperty rights, including but not limited to patents and other patent rights,<br \/>\ncopyrights, trademarks, service marks, trade names, trade dress, mask work<br \/>\nrights, utility model rights, trade secret rights, technical information,<br \/>\nknow-how, and the equivalents of the foregoing under the laws of any<br \/>\njurisdiction, and all other proprietary or intellectual property rights<br \/>\nthroughout the universe, which pertain to Product Software, Product<br \/>\nInformation, Printed Materials, Advertising Materials or other rights of<br \/>\nPublisher required or necessary under this Agreement.<\/p>\n<p>                                       2<br \/>\n   5<br \/>\n     1.29 &#8220;Purchase Order&#8221; means a written purchase order processed in<br \/>\naccordance with the terms of Section 6.2.2 hereto, the Manufacturing<br \/>\nSpecifications or other terms provided separately by SCEA or a Designated<br \/>\nManufacturing Facility to Publisher.<\/p>\n<p>     1.30 &#8220;SCEA Demo Disc&#8221; means any demonstration disc developed and<br \/>\ndistributed by SCEA.<\/p>\n<p>     1.31 &#8220;SCEA Established Third Party Demo Disc Programs&#8221; means (i) any<br \/>\nconsumer or trade demonstration disc program specified in the SourceBook 2, and<br \/>\n(ii) any other third party demo disc program established by SCEA for Licensed<br \/>\nPublishers.<\/p>\n<p>     1.32 &#8220;SCEA&#8221; Intellectual Property Rights&#8221; means those intellectual<br \/>\nproperty rights, including but not limited to patents and other patent rights,<br \/>\ncopyrights, trademarks, service marks, trade names, trade dress, mask work<br \/>\nrights, utility model rights, trade secret rights, technical information,<br \/>\nknow-how, and the equivalents of the foregoing under the laws of any<br \/>\njurisdiction, and all other proprietary or intellectual property rights<br \/>\nthroughout the universe, which are required to ensure compatibility with the<br \/>\nSystem or which pertain to the Licensed Trademarks.<\/p>\n<p>     1.33 &#8220;SCEA Product Code&#8221; means the product identification number assigned<br \/>\nto each Licensed Product, which shall consist of separate product<br \/>\nidentification numbers for multiple disc sets (i.e., SLUS-xxxxx). This SCEA<br \/>\nProduct Code is used on the Packaging and PlayStation Disc relating to each<br \/>\nLicensed Product, as well as on most communications between SCEA and Publisher<br \/>\nas a mode of identifying the Licensed Product other than by title.<\/p>\n<p>     1.34 &#8220;Sony Materials&#8221; means any data, object code, source code, firmware,<br \/>\ndocumentation (or any part(s) of any of the foregoing), related to the System,<br \/>\nselected in the sole judgment of SCEA, which are provided or supplied by SCEA<br \/>\nor an Affiliate of SCEA to Publisher or any Licensed Developer and\/or other<br \/>\nLicensed Publisher. For purposes of this Agreement, Sony Materials shall not<br \/>\ninclude any hardware portions of the Development Tools, but shall include<br \/>\nfirmware in such hardware.<\/p>\n<p>     1.35 &#8220;SourceBook 2&#8221; means the PlayStation 2 SourceBook (or any other<br \/>\nreference guide containing information similar to the SourceBook 2 but<br \/>\ndesignated with a different name) prepared by SCEA, which is provided<br \/>\nseparately to Publisher. The Source Book2 is designed to serve as the first<br \/>\npoint of reference by Publisher in every phase of the development, approval,<br \/>\nmanufacture and marketing of Licensed Products.<\/p>\n<p>     1.36 &#8220;Standard Rebate&#8221; shall mean the rebate offered by SCEA on titles of<br \/>\nLicensed Products that achieve specified sales volumes as set forth in Section<br \/>\n8.4 of this Agreement.<\/p>\n<p>     1.37 &#8220;Third Party Demo Disc&#8221; means any demo disc developed and marketed by<br \/>\na Licensed Publisher, which complies with the terms of an SCEA Established Third<br \/>\nParty Demo Disc Program.<\/p>\n<p>     1.38 &#8220;Unit&#8221; means an individual copy of a Licensed Product title regardless<br \/>\nof the number of PlayStation2 Format Discs constituting such Licensed Product<br \/>\ntitle.<\/p>\n<p>     1.39 &#8220;Wholesale Price&#8221; or &#8220;WSP&#8221; shall mean the greater of (i) the first<br \/>\npublished price of the Licensed Product offered to retailers by Publisher as<br \/>\nevidenced by a sell sheet or price list issued by Publisher, or (ii) the actual<br \/>\nprice paid by retailers upon the first commercial shipment of a Licensed Product<br \/>\nwithout offsets, rebates or deduction from invoices of any kind.<\/p>\n<p>2.   LICENSE.<\/p>\n<p>     2.1 LICENSE GRANT. SCEA grants to Publisher, and Publisher hereby accepts,<br \/>\nfor the term of this Agreement, within the Licensed Territory, under SCEA<br \/>\nIntellectual Property Rights owned, controlled or licensed by SCEA, a<br \/>\nnon-exclusive, non-transferable license, without the right to sublicense (except<br \/>\nas specifically provided herein), to publish Licensed Products using Sony<br \/>\nMaterials, which right shall be limited to the following rights and other rights<br \/>\nset forth in, and in accordance with the terms of, this LPA: (i) to produce or<br \/>\ndevelop Licensed Products and to enter into agreements with Licensed Developers<br \/>\nand other third parties to develop Licensed Products; (ii) to have such Licensed<br \/>\nProducts manufactured; (iii) to market, distribute and sell such Licensed<br \/>\nProducts and to authorize others to do so; (iv) to use the Licensed Trademarks<br \/>\nstrictly and only in connection with the development, manufacturing, marketing,<br \/>\npackaging, advertising and promotion of the Licensed Products, and subject to<br \/>\nSCEA&#8217;s right of approval as provided herein; and (v) to sublicense to end users<br \/>\nthe right to use the Licensed Products for noncommercial purposes in conjunction<br \/>\nwith the System only, and not with other devices or for public performance.<\/p>\n<p>     2.2 SEPARATE PLAYSTATION AGREEMENTS. Unless specifically set forth in this<br \/>\nAgreement, all terms used herein are specific to the System and the third party<br \/>\nlicensing program related thereto and not to the original PlayStation game<br \/>\nconsole or third party licensing program related thereto. Licenses relating to<br \/>\nthe original PlayStation game console are subject to separate agreements with<br \/>\nSCEA, and any license of rights to Publisher under such separate agreements<br \/>\nshall not confer on Publisher any rights under the System and vice versa.<\/p>\n<p>3.   DEVELOPMENT OF LICENSED PRODUCTS.<\/p>\n<p>     3.1 RIGHT TO DEVELOP. This LPA grants Publisher the right to develop<br \/>\nLicensed Products. It also gives Publisher the right to purchase and\/or license<br \/>\nDevelopment<\/p>\n<p>                                       3<\/p>\n<p>   6<br \/>\nTools, as is appropriate, from SCEA or its designated agent, pursuant to a<br \/>\nseparate Development System Agreement with SCEA, to assist in such development.<br \/>\nIn developing Executable Software (or portions thereof), Publisher and its<br \/>\nagents shall fully comply in all respects with any and all technical<br \/>\nspecifications which may from time to time be issued by SCEA. In the event that<br \/>\nPublisher uses third party tools to develop Executable Software, Publisher<br \/>\nshall be responsible for ensuring that it has obtained appropriate licenses for<br \/>\nsuch use.<\/p>\n<p>     3.2  DEVELOPMENT BY THIRD PARTIES. Except as otherwise set forth herein,<br \/>\nPublisher shall not provide Sony Materials or SCEA&#8217;s Confidential Information<br \/>\nto any third party. Publisher shall be responsible for determining that third<br \/>\nparties meet the criteria set forth herein. Publisher may contract with a third<br \/>\nparty for development of Licensed Products, provided that such third party is:<br \/>\n(i) a Licensed Publisher, (ii) a Licensed Developer, or (iii) an<br \/>\nSCEA-authorized subcontractor in compliance with the provisions of Section<br \/>\n16.6. Publisher shall notify SCEA in writing of the identity of any such third<br \/>\nparty within thirty (30) days of entering into an agreement or other<br \/>\narrangement with the third party.<\/p>\n<p>4.   LIMITATIONS ON LICENSES; RESERVATION OF RIGHTS.<\/p>\n<p>     4.1  REVERSE ENGINEERING PROHIBITED. Other than as expressly permitted by<br \/>\nSCEA in writing, Publisher shall not directly or indirectly disassemble,<br \/>\ndecrypt, electronically scan, peel semiconductor components, decompile, or<br \/>\notherwise reverse engineer in any manner or attempt to reverse engineer or<br \/>\nderive source code from, all or any portion of the Sony Materials, or permit,<br \/>\nassist or encourage any third party to do so. Other than as expressly permitted<br \/>\nby SCEA in writing, Publisher shall not use, modify, reproduce, sublicense,<br \/>\ndistribute, create derivative works from, or otherwise provide to third<br \/>\nparties, the Sony Materials, in whole or in part, other than as expressly<br \/>\npermitted by SCEA. SCEA shall permit Publisher to study the performance, design<br \/>\nand operation of the Development Tools solely for the limited purposes of<br \/>\ndeveloping and testing Publisher&#8217;s software applications, or to build tools to<br \/>\nassist Publisher with the development and testing of software applications for<br \/>\nLicensed Products. Any tools developed or derived by Publisher resulting from<br \/>\nthe study of the performance, design or operation of the Development Tools<br \/>\nshall be considered as derivative products of the Sony Materials for copyright<br \/>\npurposes, but may be treated as trade secrets of Publisher. In no event shall<br \/>\nPublisher patent any tools created, developed or derived from Sony Materials.<br \/>\nPublisher shall not make available to any third party any tools developed or<br \/>\nderived from the study of the Development Tools without the express written<br \/>\npermission of SCEA. Use of such tools shall be strictly limited to the creation<br \/>\nor testing of Licensed Products and any other use, direct or indirect of such<br \/>\ntools is strictly prohibited. Publisher shall be required in all cases to pay<br \/>\nroyalties in accordance with Section 8 hereto to SCEA on any of Publisher&#8217;s<br \/>\nproducts utilizing any Sony Materials or derivative works made therefrom.<br \/>\nMoreover, Publisher shall bear all risks arising from incompatibility of its<br \/>\nLicensed Product and the System resulting from use of Publisher-created tools.<br \/>\nThe burden of proof under this Section shall be on Publisher, and SCEA reserves<br \/>\nthe right to require Publisher to furnish evidence satisfactory to SCEA that<br \/>\nPublisher has complied with this Section.<\/p>\n<p>     4.2  RESERVATION OF SCEA&#8217;S RIGHTS.<\/p>\n<p>          4.2.1     LIMITATION OF RIGHTS TO LICENSES GRANTED. The licenses<br \/>\ngranted in this Agreement extend only to the publication, development,<br \/>\nmanufacture, marketing, distribution and sale of Licensed Products for use on<br \/>\nthe System, in such formats as may be designated by SCEA. Without limiting the<br \/>\ngenerality of the foregoing and except as otherwise provided herein, Publisher<br \/>\nshall not distribute or transmit the Executable Software or the Licensed<br \/>\nProducts via electronic means or any other means now known or hereafter<br \/>\ndevised, including without limitation, via wireless, cable, fiber optic means,<br \/>\ntelephone lines, microwave and\/or radio waves, or over a network of computers<br \/>\nor other devices. Notwithstanding this limitation, Publisher may electronically<br \/>\ntransmit Executable Software from site to site, or from machine to machine over<br \/>\na computer network, for the sole purpose of facilitating development; provided<br \/>\nthat no right of retransmission shall attach to any such transmission, and<br \/>\nprovided further that Publisher shall use reasonable security measures<br \/>\ncustomary within the high technology industry to reduce the risk of<br \/>\nunauthorized interception or retransmission of such transmissions. This<br \/>\nAgreement does not grant any right or license, under any SCEA Intellectual<br \/>\nProperty Rights or otherwise, except as expressly provided herein, and no other<br \/>\nright or license is to be implied by or inferred from any provision of this<br \/>\nAgreement or the conduct of the parties hereunder.<\/p>\n<p>          4.2.2     OTHER USE OF SONY MATERIALS AND SCEA INTELLECTUAL PROPERTY<br \/>\nRIGHTS. Publisher shall not make use of any Sony Materials or any SCEA<br \/>\nIntellectual Property Rights (or any portion thereof) except as authorized by<br \/>\nand in compliance with the provisions of this Agreement. Publisher shall not<br \/>\nuse the Executable Software, Sony Materials or SCEA&#8217;s Confidential Information<br \/>\nin connection with the development of any software for any emulator or other<br \/>\ncomputer hardware or software system. No right, license or privilege has been<br \/>\ngranted to Publisher hereunder concerning the development of any collateral<br \/>\nproduct or other use or purpose of any kind whatsoever which displays or<br \/>\ndepicts any of the Licensed Trademarks. The rights set forth in Section 2.1(v)<br \/>\nhereto are limited to the right to sublicense such rights to end users for<br \/>\nnon-commercial use; any public performance relating to the Licensed Product or<br \/>\nthe System is prohibited unless expressly authorized in writing by SCEA.<\/p>\n<p>                                       4<br \/>\n   7<\/p>\n<p>     4.3  RESERVATION OF PUBLISHER&#8217;S RIGHTS. Separate and apart from Sony<br \/>\nMaterials and other rights licensed to Publisher by SCEA hereunder, as between<br \/>\nPublisher and SCEA, Publisher retains all rights, title and interest in and to<br \/>\nthe Product Software, and the Product Proposals and Product Information related<br \/>\nthereto, including without limitation Publisher Intellectual Property Rights<br \/>\ntherein, as well as Publisher rights in any source code and other underlying<br \/>\nmaterial such as artwork and music related thereto and any names used as titles<br \/>\nfor Licensed Products and other trademarks used by Publisher. Nothing in this<br \/>\nAgreement shall be construed to restrict the right of Publisher to develop,<br \/>\ndistribute or transmit products incorporating the Product Software and such<br \/>\nunderlying material (separate and apart from the Sony Materials) for any<br \/>\nhardware platform or service other than the System, or to use Printed Materials<br \/>\nor Advertising Materials approved by SCEA as provided herein (provided that<br \/>\nsuch Printed Materials and\/or Advertising Materials do not contain any Licensed<br \/>\nTrademarks) as Publisher determines for such other platforms. SCEA shall not do<br \/>\nor cause to be done any act or thing in any way impairing or tending to impair<br \/>\nor dilute any of Publisher&#8217;s rights, title or interests hereunder.<br \/>\nNotwithstanding the foregoing, Publisher shall not distribute or transmit<br \/>\nProduct Software which is intended to be used with the System via electronic<br \/>\nmeans or any other means now known or hereafter devised, including without<br \/>\nlimitation, via wireless, cable, fiber optic means, telephone lines, microwave<br \/>\nand\/or radio waves, or other a network of computers or other devices, except as<br \/>\notherwise permitted in Section 4.2.1 hereto.<\/p>\n<p>     4.4  ADDITIONS TO AND DELETIONS FROM LICENSED TERRITORY. SCEA may, from<br \/>\ntime to time, add one or more countries to the Licensed Territory by providing<br \/>\nwritten notice of such addition to Publisher. SCEA shall also have the right to<br \/>\ndelete, and intends to delete any countries from the Licensed Territory if, in<br \/>\nSCEA&#8217;s reasonable judgment, the laws or enforcement of such laws in such<br \/>\ncountries do not protect SCEA Intellectual Property Rights. In the event a<br \/>\ncountry is deleted from the Licensed Territory, SCEA shall deliver to Publisher<br \/>\na notice stating the number of days within which Publisher shall cease<br \/>\ndistributing Licensed Products, and retrieve any Development Tools located, in<br \/>\nany such deleted country. Publisher shall cease distributing Licensed Products,<br \/>\nand retrieve any Development Tools, directly or through subcontractors, by the<br \/>\nend of the period stated in such notice.<\/p>\n<p>     4.5  SOURCEBOOK 2 REQUIREMENT. Publisher shall be required to comply with<br \/>\nall the provisions of the SourceBook 2, including without limitation the<br \/>\nTechnical Requirements Checklist therein, when published, or within a<br \/>\ncommercially reasonable time following its publication to incorporate such<br \/>\nprovisions, as if such provisions were set forth in this Agreement.<\/p>\n<p>5.   QUALITY STANDARDS FOR THE LICENSED PRODUCTS.<\/p>\n<p>     5.1  QUALITY ASSURANCE GENERALLY. The Licensed Products (and all portions<br \/>\nthereof) and Publisher&#8217;s use of any Licensed Trademarks shall be subject to<br \/>\nSCEA&#8217;s prior written approval, which shall not be unreasonably withheld or<br \/>\ndelayed and which shall be within SCEA&#8217;s sole discretion as to acceptable<br \/>\nstandards of quality. SCEA shall have the right at any stage of the development<br \/>\nof a Licensed Product to review such Licensed Product to ensure that it meets<br \/>\nSCEA&#8217;s quality assurance standards. All Licensed Products will be developed to<br \/>\nsubstantially utilize the particular capabilities of the System&#8217;s proprietary<br \/>\nhardware, software and graphics. No approval by SCEA of any element or stage of<br \/>\ndevelopment of any Licensed Product shall be deemed an approval of any other<br \/>\nelement or stage of such Licensed Product, nor shall any such approval be<br \/>\ndeemed to constitute a waiver of any of SCEA&#8217;s rights under this Agreement. In<br \/>\naddition, SCEA&#8217;s approval of any element or any stage of development of any<br \/>\nLicensed Product shall not release Publisher from any of its representations<br \/>\nand warranties in Section 9.2 hereunder.<\/p>\n<p>     5.2  PRODUCT PROPOSALS.<\/p>\n<p>          5.2.1 SUBMISSION OF PRODUCT PROPOSAL. Publisher shall submit to SCEA<br \/>\nfor SCEA&#8217;s written approval or disapproval, which shall not be unreasonably<br \/>\nwithheld or delayed, a written proposal (the &#8220;Product Proposal&#8221;). Such Product<br \/>\nProposal must contain all information specified in the SourceBook 2, as well as<br \/>\nany additional information that SCEA may deem to be useful in evaluating the<br \/>\nproposed Licensed Product.<\/p>\n<p>     5.2.2 APPROVAL OF PRODUCT PROPOSAL. After SCEA&#8217;s review of Publisher&#8217;s<br \/>\nProduct Proposal, Publisher will receive written notice from SCEA of the status<br \/>\nof the Product Proposal, which may range from &#8220;Approved&#8221; to &#8220;Not Approved.&#8221; Such<br \/>\nconditions shall have the meanings ascribed to them in the SourceBook 2, and<br \/>\nmay be changed from time to time by SCEA. If a Product Proposal is &#8220;Not<br \/>\nApproved&#8221;, then neither Publisher nor any other Licensed Developer or Licensed<br \/>\nPublisher may re-submit such Product Proposal without significant, substantive<br \/>\nrevisions. SCEA shall have no obligation to approve any Product Proposal<br \/>\nsubmitted by Publisher. Any development conducted by or at the direction of<br \/>\nPublisher and any legal commitment relating to development work shall be at<br \/>\nPublisher&#8217;s own financial and commercial risk. Publisher shall not construe<br \/>\napproval of a Product Proposal as a commitment by SCEA to grant final approval<br \/>\nto such Licensed Product. Nothing herein shall restrict SCEA from commercially<br \/>\nexploiting any coincidentally similar concept(s) and\/or product(s), which have<br \/>\nbeen independently developed by SCEA, an Affiliate of SCEA or any third party.<\/p>\n<p>     5.2.3 CHANGES TO PRODUCT PROPOSAL. Publisher shall notify SCEA promptly in<br \/>\nwriting in the event of any material proposed change in any portion of <\/p>\n<p>                                       5<\/p>\n<p>   8<br \/>\nthe Product Proposal. SCEA&#8217;s approval of a Product Proposal shall not obligate<br \/>\nPublisher to continue with development or production of the proposed Licensed<br \/>\nProduct, provided that Publisher must immediately notify SCEA in writing if it<br \/>\ndiscontinues, cancels or otherwise delays past the original scheduled delivery<br \/>\ndate the development of any proposed Licensed Product. In the event that<br \/>\nPublisher licenses a proposed Licensed Product from another Licensed Publisher<br \/>\nor a Licensed Developer, it shall immediately notify SCEA of such change and<br \/>\nmust re-submit such Licensed Product to SCEA for approval in accordance with the<br \/>\nprovisions of Section 5.2.1 above.<\/p>\n<p>     5.3  WORK-IN-PROGRESS.<\/p>\n<p>          5.3.1  SUBMISSION AND REVIEW OF WORK-IN-PROGRESS. SCEA shall require<br \/>\nPublisher to submit to SCEA work-in-progress on Licensed Products at certain<br \/>\nintervals throughout their development and, upon written notice to Publisher, at<br \/>\nany time during the development process. Upon approval of the Product Proposal,<br \/>\nPublisher must, within the time frame indicated in the approval letter,<br \/>\ncommunicate with SCEA and mutually agree on a framework for the review of such<br \/>\nLicensed Product throughout the development process (&#8220;Review Process&#8221;). Once the<br \/>\nReview Process has begun, Publisher shall be responsible for submitting<br \/>\nwork-in-progress to SCEA in accordance with such Review Process. FAILURE TO<br \/>\nSUBMIT WORK-IN-PROGRESS IN ACCORDANCE WITH ANY STAGE OF THE REVIEW PROCESS MAY,<br \/>\nAT SCEA&#8217;S DISCRETION, RESULT IN REVOCATION OF APPROVAL OF SUCH PRODUCT PROPOSAL.<\/p>\n<p>          5.3.2  APPROVAL OF WORK IN PROGRESS. SCEA shall have the right to<br \/>\napprove, reject or require additional information with respect to each stage of<br \/>\nthe Review Process. SCEA shall specify in writing the reasons for any such<br \/>\nrejection or request for additional information and shall state what corrections<br \/>\nand\/or improvements are necessary. If any stage of the Review Process is not<br \/>\nprovided to SCEA or is not successfully met after a reasonable cure period<br \/>\nagreed to between SCEA and Publisher, SCEA shall have the right to revoke the<br \/>\napproval of Publisher&#8217;s Product Proposal.<\/p>\n<p>          5.3.3  CANCELLATION OR DELAY; CONDITIONS OF APPROVAL. Licensed<br \/>\nProducts which are canceled by Publisher or are late in meeting the final<br \/>\nExecutable Software delivery date by more than three (3) months (without<br \/>\nagreeing with SCEA on a modified final delivery date) shall be subject to the<br \/>\ntermination provisions set forth in Section 14.3 hereto. In addition, failure<br \/>\nto make changes required by SCEA to the Licensed Product at any stage of the<br \/>\nReview Process, or making material changes to the Licensed Product without<br \/>\nSCEA&#8217;s approval, may subject Publisher to the termination provisions set forth<br \/>\nin Section 14.3 hereto.<\/p>\n<p>     5.4  APPROVAL OF EXECUTABLE SOFTWARE. On or before the date specified in<br \/>\nthe Product Proposal or as determined by SCEA pursuant to the Review Process,<br \/>\nPublisher shall deliver to SCEA for its inspection and evaluation, a final<br \/>\nversion of the Executable Software for the proposed Licensed Product. SCEA will<br \/>\nevaluate such Executable Software and notify Publisher in writing of its<br \/>\napproval or disapproval, which shall not be unreasonably withheld or delayed.<br \/>\nIf such Executable Software is disapproved, SCEA shall specify in writing the<br \/>\nreasons for such disapproval and state what corrections and improvements are<br \/>\nnecessary. After making the necessary corrections and improvements, Publisher<br \/>\nshall submit a new version of such Executable Software for SCEA&#8217;s approval.<br \/>\nSCEA shall have the right to disapprove Executable Software if it fails to<br \/>\ncomply with SCEA&#8217;s corrections or improvements or one or more conditions as set<br \/>\nforth in the SourceBook 2 with no obligation to review all elements of any<br \/>\nversion of Executable Software. All final versions of Executable Software shall<br \/>\nbe submitted in the format prescribed by SCEA and shall include such number of<br \/>\nMaster Discs as SCEA may require from time to time. Publisher hereby (i)<br \/>\nwarrants that all final versions of Executable Software are fully tested; (ii)<br \/>\nshall use its best efforts to ensure such Executable Software is fully debugged<br \/>\nprior to submission to SCEA; and (iii) warrants that all versions of Executable<br \/>\nSoftware comply or will comply with standards set forth in the SourceBook 2 or<br \/>\nother documentation provided by SCEA to Publisher. In addition, prior to<br \/>\nmanufacture of Executable Software, Publisher must sign an accountability form<br \/>\nstating that (x) Publisher approves the release of such Executable Software for<br \/>\nmanufacture in its current form and (y) Publisher shall be fully responsible<br \/>\nfor any problems related to such Executable Software.<\/p>\n<p>     5.5  PRINTED MATERIALS.<\/p>\n<p>          5.5.1     COMPLIANCE WITH GUIDELINES. For each proposed Licensed<br \/>\nProduct, Publisher shall be responsible, at Publisher&#8217;s expense, for creating<br \/>\nand developing Printed Materials. All Printed Materials shall comply with the<br \/>\nGuidelines, which may be amended from time to time, provided that Publisher<br \/>\nshall, except as otherwise provided herein, only be required to implement<br \/>\namended Guidelines in subsequent orders of Printed Materials and shall not be<br \/>\nrequired to recall or destroy previously manufactured Printed Materials, unless<br \/>\nsuch Printed Materials do not comply with the original requirements in the<br \/>\nGuidelines or unless explicitly required to do so in writing by SCEA.<\/p>\n<p>          5.5.2     SUBMISSION AND APPROVAL OF PRINTED MATERIALS. No later than<br \/>\nsubmission of final Executable Software for a proposed Licensed Product.<br \/>\nPublisher shall also deliver to SCEA, for review and evaluation, the proposed<br \/>\nfinal Printed Materials and a form of limited warranty for the proposed<br \/>\nLicensed Product. Failure to meet any scheduled release dates for a Licensed<br \/>\nProduct is solely the risk and responsibility of Publisher, and SCEA assumes no<br \/>\nresponsibility for Publisher failing to meet such scheduled release dates due<br \/>\nto this submission process. The <\/p>\n<p>                                       6<br \/>\n   9<br \/>\nquality of such Printed Materials shall be of the same quality as that<br \/>\nassociated with other commercially available high quality software products. If<br \/>\nany of the Printed Materials are disapproved, SCEA shall specify the reasons for<br \/>\nsuch disapproval and state what corrections are necessary. SCEA shall have no<br \/>\nliability to Publisher for costs incurred or irrevocably committed to by<br \/>\nPublisher for production of Printed Materials that are disapproved by SCEA.<br \/>\nAfter making the necessary corrections to any disapproved Printed Materials,<br \/>\nPublisher must submit new Printed Materials for approval by SCEA. SCEA shall not<br \/>\nunreasonably withhold or delay its review of Printed Materials.<\/p>\n<p>     5.6  ADVERTISING MATERIALS.<\/p>\n<p>          5.6.1  SUBMISSION AND APPROVAL OF ADVERTISING MATERIALS.<br \/>\nPre-production samples of all Advertising Materials shall be submitted by<br \/>\nPublisher to SCEA, at Publisher&#8217;s expense, prior to any actual production, use<br \/>\nor distribution of any such items by Publisher or on its behalf. SCEA shall<br \/>\nevaluate and approve such Advertising Materials, which approval shall not be<br \/>\nunreasonably withheld or delayed, as to the following standards: (i) the<br \/>\ncontent, quality, and style of the overall advertisement; (ii) the quality,<br \/>\nstyle, appearance and usage of any of the Licensed Trademarks; (iii) appropriate<br \/>\nreferences of any required notices; and (iv) compliance with the Guidelines. If<br \/>\nany of the Advertising Materials are disapproved, SCEA shall specify the reasons<br \/>\nfor such disapproval and state what corrections are necessary. SCEA may require<br \/>\nPublisher to immediately withdraw and reprint any Advertising Materials that<br \/>\nhave been published but have not received the written approval of SCEA. SCEA<br \/>\nshall have no liability to Publisher for costs incurred or irrevocably committed<br \/>\nto by Publisher for production of Advertising Materials that are disapproved by<br \/>\nSCEA. For each Licensed Product, Publisher shall be required to deliver to SCEA<br \/>\nan accountability form stating that all Advertising Materials for such Licensed<br \/>\nProduct comply or will comply with the Guidelines for use of the Licensed<br \/>\nTrademarks. After making the necessary corrections to any disapproved<br \/>\nAdvertising Materials, Publisher must submit new proposed Advertising Materials<br \/>\nfor approval by SCEA.<\/p>\n<p>          5.6.2  FAILURE TO COMPLY; THREE STRIKES PROGRAM. PUBLISHERS WHO FAIL<br \/>\nTO OBTAIN SCEA&#8217;S APPROVAL OF ADVERTISING MATERIALS PRIOR TO BROADCAST OR<br \/>\nPUBLICATION SHALL BE SUBJECT TO THE PROVISIONS OF THE &#8220;THREE STRIKES&#8221; PROGRAM<br \/>\nOUTLINED IN THE SOURCEBOOK 2. FAILURE TO OBTAIN SCEA&#8217;S APPROVAL OF ADVERTISING<br \/>\nMATERIALS COULD RESULT IN TERMINATION OF THIS LPA OR TERMINATION OF APPROVAL OF<br \/>\nTHE LICENSED PRODUCT, OR COULD SUBJECT PUBLISHER TO THE PROVISIONS OF SECTION<br \/>\n14.4 HERETO. Failure to meet any scheduled release dates for Advertising<br \/>\nMaterials is solely the risk and responsibility of Publisher, and SCEA assumes<br \/>\nno responsibility for Publisher failing to meet such scheduled release dates due<br \/>\nto approval requirements as set forth in this Section.<\/p>\n<p>          5.6.3  SCEA MATERIALS. Subject in each instance to the prior written<br \/>\napproval of SCEA, Publisher may use advertising materials owned by SCEA<br \/>\npertaining to the System or to the Licensed Trademarks on such Advertising<br \/>\nMaterials as may, in the Publisher&#8217;s judgment, promote the sale of Licensed<br \/>\nProducts.<\/p>\n<p>     5.7  RATING REQUIREMENTS.  If required by SCEA or any governmental entity,<br \/>\nPublisher shall submit each Licensed Product to a consumer advisory ratings<br \/>\nsystem designated by SCEA and\/or such governmental entity for the purpose of<br \/>\nobtaining rating code(s) for each Licensed Product. Any and all costs and<br \/>\nexpenses incurred in connection with obtaining such rating code(s) shall be<br \/>\nborne solely by Publisher. Any required consumer advisory rating code(s)<br \/>\nprocured hereby shall be displayed on the Licensed Product and in the associated<br \/>\nPrinted Materials and Advertising Materials, at Publisher&#8217;s cost and expense, in<br \/>\naccordance with the SourceBook 2 or other documentation provided by SCEA to<br \/>\nPublisher.<\/p>\n<p>     5.8  PUBLISHER&#8217;S ADDITIONAL QUALITY ASSURANCE OBLIGATIONS. If at any time<br \/>\nor times subsequent to the approval of Executable Software and Printed<br \/>\nMaterials, SCEA identifies any material defects (such materiality to be<br \/>\ndetermined by SCEA in its sole discretion) with respect to the Licensed Product,<br \/>\nor in the event that SCEA identifies any improper use of its Licensed Trademarks<br \/>\nor Sony Materials with respect to the Licensed Product, or any such material<br \/>\ndefects or improper use are brought to the attention of SCEA, Publisher shall,<br \/>\nat no cost to SCEA, promptly correct any such material defects, or improper use<br \/>\nof Licensed Trademarks or Sony Materials, to SCEA&#8217;s commercially reasonable<br \/>\nsatisfaction, which may include, if necessary in SCEA&#8217;s judgment, the recall<br \/>\nand re-release of such Licensed Product. In the event any Units of Licensed<br \/>\nProducts create any risk of loss or damage to any property or injury to any<br \/>\nperson, Publisher shall immediately take effective steps, at Publisher&#8217;s sole<br \/>\nliability and expense, to recall and\/or remove such defective Units from any<br \/>\naffected channels of distribution, provided, however, that if Publisher is not<br \/>\nacting as the distributor and\/or seller for the Licensed Products, its<br \/>\nobligation hereunder shall be to use its best efforts to arrange removal of<br \/>\nsuch Licensed Product from channels of distribution. Publisher shall provide<br \/>\nall end-user support for the Licensed Products and SCEA expressly disclaims any<br \/>\nobligation to provide end-user support on Publisher&#8217;s Licensed Products.<\/p>\n<p>6.   MANUFACTURE OF THE LICENSED PRODUCTS.<\/p>\n<p>     6.1  MANUFACTURE OF UNITS.  Upon approval of Executable Software and<br \/>\nassociated Printed Materials pursuant to Section 5, and subject to Sections<br \/>\n6.1.2, 6.1.3 and 6.1.4 below, the Designated Manufacturing Facility<\/p>\n<p>                                       7<br \/>\n   10<br \/>\nwill, in accordance with the terms and conditions set forth in this Section 6,<br \/>\nand at Publisher&#8217;s expense (a) manufacture PlayStation 2 Format Discs for<br \/>\nPublisher; (b) manufacture Publisher&#8217;s Packaging and\/or Printed Materials;<br \/>\nand\/or (c) assemble the PlayStation 2 Format Discs with the Printed Materials<br \/>\nand the Packaging. Publisher shall comply with all Manufacturing Specifications<br \/>\nrelated to the particular terms set forth herein. SCEA reserves the right to<br \/>\ninsert or require the Publisher to insert certain Printed Materials relating to<br \/>\nthe System or Licensed Trademarks into each Unit.<\/p>\n<p>          6.1.1  MANUFACTURE OF PLAYSTATION 2 FORMAT DISCS.<\/p>\n<p>               6.1.1.1  DESIGNATED MANUFACTURING FACILITIES. To insure<br \/>\ncompatibility of the PlayStation 2 Format Discs with the System, consistent<br \/>\nquality of the Licensed Product and incorporation of anti-piracy security<br \/>\nsystems, SCEA shall designate and license a Designated Manufacturing Facility to<br \/>\nreproduce PlayStation 2 Format Discs. Publisher shall purchase [*] of its<br \/>\nrequirements for PlayStation 2 Format Discs from such Designated Manufacturing<br \/>\nFacility during the term of the Agreement. Any Designated Manufacturing Facility<br \/>\nshall be a third party beneficiary of this Agreement.<\/p>\n<p>               6.1.1.2  CREATION OF MASTER CD-ROM OR DVD-ROM. Pursuant to<br \/>\nSection 5.4 in connection with final testing of Executable Software, Publisher<br \/>\nshall provide SCEA with the number of Master Discs specified in the<br \/>\nSourceBook 2. A Designated Manufacturing Facility shall create from one of the<br \/>\nfully approved Master Discs provided by Publisher the original master CD-ROM or<br \/>\nDVD-ROM, from which all other copies of the Licensed Product are to be<br \/>\nreplicated. Publisher shall be responsible for the costs, as determined by the<br \/>\nDesignated Manufacturing Facility, of producing such original master. In order<br \/>\nto insure against loss or damage to the copies of the Executable Software<br \/>\nfurnished to SCEA, Publisher will retain duplicates of all Master Discs, and<br \/>\nneither SCEA nor any Designated Manufacturing Facility shall be liable for loss<br \/>\nof or damage to any Master Discs or Executable Software.<\/p>\n<p>          6.1.2  MANUFACTURE OF PRINTED MATERIALS.<\/p>\n<p>          6.1.2.1   MANUFACTURE BY DESIGNATED MANUFACTURING FACILITY. If<br \/>\nPublisher elects to obtain Printed Materials from a Designated Manufacturing<br \/>\nFacility, Publisher shall deliver all SCEA-approved Printed Materials to that<br \/>\nDesignated Manufacturing Facility, at Publisher&#8217;s sole risk and expense, and<br \/>\nthe Designated Manufacturing Facility will manufacture such Printed Materials<br \/>\nin accordance with this Section 6. In order to insure against loss or damage to<br \/>\nthe copies of the Printed Materials furnished to SCEA, Publisher will retain<br \/>\nduplicates of all Printed Materials, and neither SCEA nor any Designated<br \/>\nManufacturing Facility shall be liable for loss of or damage to any such<br \/>\nPrinted Materials.<\/p>\n<p>          6.1.2.2   MANUFACTURE BY ALTERNATE SOURCE. Subject to SCEA&#8217;s approval<br \/>\nas provided in Section 5.5.2 hereto and in this Section, Publisher may elect to<br \/>\nbe responsible for manufacturing its own Printed Materials (other than any<br \/>\nArtwork which may be placed directly upon the PlayStation Disc, which Publisher<br \/>\nwill supply to the Designated Manufacturing Facility for placement), at<br \/>\nPublisher&#8217;s sole risk and expense. Prior to production of each order, Publisher<br \/>\nshall be required to supply SCEA with samples of any Printed Materials not<br \/>\nproduced or supplied by a Designated Manufacturing Facility, at no charge to<br \/>\nSCEA or Designated Manufacturing Facility, for SCEA&#8217;s approval with respect to<br \/>\nthe quality thereof. SCEA shall have the right to disapprove any Printed<br \/>\nMaterials that do not comply with the Manufacturing Specifications.<br \/>\nManufacturing Specifications for Printed Materials shall be comparable to<br \/>\nmanufacturing specifications applied by SCEA to its own software products for<br \/>\nthe System. If Publisher elects to supply its own Printed Materials, neither<br \/>\nSCEA nor any Designated Manufacturing Facility shall be responsible for any<br \/>\ndelays arising from use of Publisher&#8217;s own Printed Materials.<\/p>\n<p>          6.1.3  MANUFACTURE OF PACKAGING.<\/p>\n<p>               6.1.3.1  MANUFACTURE BY DESIGNATED MANUFACTURING FACILITY. To<br \/>\nensure consistent quality of the Licensed Products, SCEA may designate and<br \/>\nlicense a Designated Manufacturing Facility to reproduce proprietary Packaging<br \/>\nfor the System. If SCEA creates proprietary Packaging for the System, then<br \/>\nPublisher shall purchase all of its requirements for such proprietary Packaging<br \/>\nfrom a Designated Manufacturing Facility during the term of the Agreement, and<br \/>\nthe Designated Manufacturing Facility will manufacture such Packaging in<br \/>\naccordance with this Section 6.<\/p>\n<p>               6.1.3.2  MANUFACTURE BY ALTERNATE SOURCE. If SCEA elects to use<br \/>\nstandard, non-proprietary Packaging for the System, then Publisher may elect to<br \/>\nbe responsible for manufacturing its own Packaging (other than any proprietary<br \/>\nlabels and any portion of a container containing Licensed Trademarks, which<br \/>\nPublisher must purchase from a Designated Manufacturing Facility). Publisher<br \/>\nshall assume all responsibility for the creation of such Packaging at<br \/>\nPublisher&#8217;s sole risk and expense. Publisher shall be responsible for encoding<br \/>\nand printing proprietary edge labels provided by a Designated Manufacturing<br \/>\nFacility with information reasonably specified by SCEA from time to time and<br \/>\nwill apply such labels to each Unit of the Licensed Product as reasonably<br \/>\nspecified by SCEA. Prior to production of each order, Publisher shall be<br \/>\nrequired to supply SCEA with samples of any Packaging not produced or supplied<br \/>\nby a Designated Manufacturing Facility, at no charge to SCEA or Designated<br \/>\nManufacturing Facility, for SCEA&#8217;s approval with respect to the quality<br \/>\nthereof. SCEA<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       8<\/p>\n<p>   11<br \/>\nshall have the right to disapprove any Packaging that does not comply with the<br \/>\nManufacturing Specifications. Manufacturing Specifications for Packaging shall<br \/>\nbe comparable to manufacturing specifications applied by SCEA to its own<br \/>\nsoftware products for the System. If Publisher procures Packaging from an<br \/>\nalternate source, then it must also procure assembly services from an alternate<br \/>\nsource. If Publisher elects to supply its own Packaging, neither SCEA nor any<br \/>\nDesignated Manufacturing Facility shall be responsible for any delays arising<br \/>\nfrom use of Publisher&#8217;s own Packaging.<\/p>\n<p>          6.1.4  ASSEMBLY SERVICES.  Publisher may either procure assembly<br \/>\nservices from a Designated Manufacturing Facility or from an alternate source.<br \/>\nIf Publisher elects to be responsible for assembling the Licensed Products, then<br \/>\nthe Designated Manufacturing Facility shall ship the component parts of the<br \/>\nLicensed Product to a destination provided by Publisher, at Publisher&#8217;s sole<br \/>\nrisk and expense. SCEA shall have the right to inspect any assembly facilities<br \/>\nutilized by Publisher in order to determine if the component parts of the<br \/>\nLicensed Products are being assembled in accordance with SCEA&#8217;s quality<br \/>\nstandards. SCEA may require that Publisher recall any Licensed Products that do<br \/>\nnot contain proprietary labels or other material component parts or that<br \/>\notherwise fail to comply with the Manufacturing Specifications. If Publisher<br \/>\nelects to use alternate assembly facilities, neither SCEA nor any Designated<br \/>\nManufacturing Facility shall be responsible for any delays or missing component<br \/>\nparts arising from use of alternate assembly facilities.<\/p>\n<p>     6.2  PRICE, PAYMENT AND TERMS.<\/p>\n<p>          6.2.1  PRICE.  The applicable price for manufacture of any Units of<br \/>\nLicensed Products ordered hereunder shall be provided to Publisher by the<br \/>\nDesignated Manufacturing Facility. Purchase shall be subject to the terms and<br \/>\nconditions set out in any purchase order form supplied to Publisher by the<br \/>\nDesignated Manufacturing Facility.<\/p>\n<p>          6.2.2  ORDERS.  Publisher shall issue to a Designated Manufacturing<br \/>\nFacility a written Purchase Order(s) in the form set forth and containing the<br \/>\ninformation required in the Manufacturing Specifications, with a copy to SCEA.<br \/>\nAll orders shall be subject to approval by SCEA, which shall not be<br \/>\nunreasonably withheld or delayed. Purchase Orders issued by Publisher to a<br \/>\nDesignated Manufacturing Facility for each Licensed Product approved by SCEA<br \/>\nshall be non-cancelable and be subject to the order requirements of the<br \/>\nDesignated Manufacturing Facility.<\/p>\n<p>          6.2.3  PAYMENT TERMS.  Purchase Orders will be invoiced as soon as<br \/>\nreasonably practical after receipt, and such invoice will include both<br \/>\nmanufacturing price and royalties payable pursuant to Section 8.1 or 8.2 hereto<br \/>\nfor each Unit of Licensed Products ordered. Each invoice will be payable either<br \/>\non a cash-in-advance basis or pursuant to a letter of credit, or, at SCEA&#8217;s<br \/>\nsole discretion, on credit terms. Terms for cash-in-advance and letter of<br \/>\ncredit payments shall be as set forth in the SourceBook 2. All amounts<br \/>\nhereunder shall be payable in United States dollars. All associated banking<br \/>\ncharges with respect to payments of manufacturing costs and royalties shall be<br \/>\nborne solely by Publisher. <\/p>\n<p>                 6.2.3.1  CREDIT TERMS.  SCEA may at its sole discretion extend<br \/>\ncredit terms and limits to Publisher. SCEA may also revoke such credit terms<br \/>\nand limits at its sole discretion. If Publisher qualifies for credit terms,<br \/>\nthen orders will be invoiced upon shipment of Licensed Products and each<br \/>\ninvoice will be payable within thirty (30) days of the date of the invoice. Any<br \/>\noverdue sums shall bear interest at the rate of one and one-half (1-1\/2%)<br \/>\npercent per month, or such lower rate as may be the maximum rate permitted<br \/>\nunder applicable law, from the date when payment first became due to and<br \/>\nincluding the date of payment thereof. Publisher shall be additionally liable<br \/>\nfor all costs and expenses of collection, including without limitation,<br \/>\nreasonable fees for attorneys and court costs.<\/p>\n<p>                 6.2.3.2  GENERAL TERMS.  No deduction may be made from<br \/>\nremittances unless an approved credit memo has been issued by a Designated<br \/>\nManufacturing Facility. Neither SCEA nor a Designated Manufacturing Facility<br \/>\nshall be responsible for shortage or breakage with respect to any order if<br \/>\ncomponent parts and\/or assembly services are obtained from alternate sources.<br \/>\nEach shipment to Publisher shall constitute a separate sale, whether said<br \/>\nshipment be whole or partial fulfillment of any order. Nothing in this<br \/>\nAgreement shall excuse or be construed as a waiver of Publisher&#8217;s obligation to<br \/>\ntimely provide any and all payments owed to SCEA and Designated Manufacturing<br \/>\nFacility.<\/p>\n<p>     6.3  DELIVERY OF LICENSED PRODUCTS.  Neither SCEA nor any Designated<br \/>\nManufacturing Facility shall have an obligation to store completed Units of<br \/>\nLicensed Products. Publisher may either specify a mode of delivery or allow<br \/>\nDesignated Manufacturing Facility to select a mode of delivery.<\/p>\n<p>     6.4  OWNERSHIP OF MASTER DISCS.  Due to the proprietary nature of the<br \/>\nmastering process, neither SCEA nor a Designated Manufacturing Facility shall<br \/>\nunder any circumstances release any original master CD-ROM, Master Discs or<br \/>\nother in-process materials to Publisher. All such materials shall be and remain<br \/>\nthe sole property of SCEA or Designated Manufacturing Facility. Notwithstanding<br \/>\nthe foregoing, Publisher Intellectual Property Rights contained in Product<br \/>\nSoftware that is contained in such in-process materials is, as between SCEA and<br \/>\nPublisher, the sole and exclusive property of Publisher or its licensors (other<br \/>\nthan SCEA and\/or it affiliates).<\/p>\n<p>                                       9<br \/>\n   12<br \/>\n7.    MARKETING AND DISTRIBUTION.<\/p>\n<p>      7.1   MARKETING GENERALLY. In accordance with the provisions of this<br \/>\nAgreement and at no expense to SCEA, Publisher shall, and shall direct its<br \/>\ndistributors to, diligently market, sell and distribute the Licensed Products,<br \/>\nand shall use commercially reasonable efforts to stimulate demand for such<br \/>\nLicensed Products in the Licensed Territory and to supply any resulting demand.<br \/>\nPublisher shall use its reasonable best efforts to protect the Licensed Products<br \/>\nfrom and against illegal reproduction and\/or copying by end users or by any<br \/>\nother persons or entities.<\/p>\n<p>      7.2   SAMPLES. Publisher shall provide to SCEA, at no additional cost, for<br \/>\nSCEA&#8217;s internal use, [*] sample copies of each Licensed Product. Publisher shall<br \/>\npay any manufacturing costs to the Designated Manufacturing Facility in<br \/>\naccordance with Section 6.2, but shall not be obligated to pay royalties, in<br \/>\nconnection with such sample Units. In the event that Publisher assembles any<br \/>\nLicensed Product using an alternate source, Publisher shall be responsible for<br \/>\nshipping such sample Units to SCEA at Publisher&#8217;s cost and expense. SCEA shall<br \/>\nnot directly or indirectly resell any such sample copies of the Licensed<br \/>\nProducts without Publisher&#8217;s prior written consent. SCEA may give sample copies<br \/>\nto its employees, provided that it uses its reasonable efforts to ensure that<br \/>\nsuch copies are not sold into the retail market. In addition, subject to<br \/>\navailability, Publisher shall sell to SCEA additional quantities of Licensed<br \/>\nProducts at the Wholesale Price for such Licensed Product. Any changes to SCEA&#8217;s<br \/>\npolicy regarding sample Units shall be set forth in the SourceBook 2.<\/p>\n<p>      7.3   MARKETING PROGRAMS OF SCEA. From time to time, SCEA may invite<br \/>\nPublisher to participate in promotional or advertising opportunities that may<br \/>\nfeature one or more Licensed Products from one or more Licensed Publishers.<br \/>\nParticipation shall be voluntary and subject to terms to be determined at the<br \/>\ntime of the opportunity. In the event Publisher elects to participate, all<br \/>\nmaterials submitted by Publisher to SCEA shall be submitted subject to Section<br \/>\n10.2 hereunder and delivery of such materials to SCEA shall constitute<br \/>\nacceptance by Publisher of the terms of the offer. Moreover, SCEA may use the<br \/>\nGeneric Line on all multi-product marketing materials, unless otherwise agreed<br \/>\nin writing.<\/p>\n<p>      7.4   DEMONSTRATION DISC PROGRAMS. SCEA may from time to time, provide<br \/>\nopportunities for Publisher to participate in SCEA Demo Disc programs. In<br \/>\naddition, SCEA may, from time to time, grant to Publisher the right to create<br \/>\nThird Party Demo Discs pursuant to SCEA Established Third Party Demo Disc<br \/>\nPrograms. The specifications with respect to the approval, creation,<br \/>\nmanufacture, marketing, distribution and sale of any such demo disc programs<br \/>\nshall be set forth in the SourceBook 2 or in other documentation to be provided<br \/>\nby SCEA to Publisher. Except as otherwise specifically set forth herein, in the<br \/>\nSourceBook 2 or in other documentation, Third Party Demo Discs shall be<br \/>\nconsidered &#8220;Licensed Products&#8221; and shall be subject in all respects to the<br \/>\nterms and conditions of this Agreement pertaining to Licensed Products. In<br \/>\naddition, the following procedures shall also apply to SCEA Demo Discs and<br \/>\nThird Party Demo Discs:<\/p>\n<p>            7.4.1 SCEA DEMO DISCS.<\/p>\n<p>               7.4.1.1  LICENSE. SCEA may, but shall not be obligated to,<br \/>\ninvite Licensed Publishers to participate in any SCEA Demo Disc program.<br \/>\nParticipation by Publisher in an SCEA Demo Disc program shall be optional. If<br \/>\nPublisher elects to participate in an SCEA Demo Disc program and provides<br \/>\nProduct Information to SCEA in connection thereto, Publisher shall thereby<br \/>\ngrant to SCEA a royalty-free license during the term of this Agreement in the<br \/>\nLicensed Territory to manufacture, use, sell, distribute, market, advertise and<br \/>\notherwise promote Publisher&#8217;s Product Information as part of such SCEA Demo<br \/>\nDisc program. In addition, Publisher shall grant SCEA the right to feature<br \/>\nPublisher and Licensed Product names in SCEA Demo Disc Advertising Materials<br \/>\nand to use copies of screen displays generated by the code, representative<br \/>\nvideo samples or other Product Information in such SCEA Demo Disc Advertising<br \/>\nMaterials. All decisions relating to the selection of first and third party<br \/>\nProduct Information and all other aspects of SCEA Demo Discs shall be in the<br \/>\nsole discretion of SCEA.<\/p>\n<p>               7.4.1.2  SUBMISSION AND APPROVAL OF PRODUCT INFORMATION. Upon<br \/>\nreceipt of written notice that SCEA has tentatively chosen Publisher&#8217;s Product<br \/>\nInformation for inclusion in an SCEA Demo Disc, Publisher shall deliver to SCEA<br \/>\nsuch requested Product Information by no later than the deadline set forth in<br \/>\nsuch notice. Separate notice will be sent for each SCEA Demo Disc, and<br \/>\nPublisher must sign each notice prior to inclusion in such SCEA Demo Disc.<br \/>\nPublisher shall include its own Legal Copy on the title screen or elsewhere in<br \/>\nthe Product Information submitted to SCEA. SCEA shall only provide the Generic<br \/>\nLine on the SCEA Demo Disc title screen and packaging. Publisher&#8217;s Product<br \/>\nInformation shall comply with SCEA&#8217;s technical specifications provided to<br \/>\nPublisher. SCEA reserves the right to review and test the Product Information<br \/>\nprovided and request revisions prior to inclusion on the SCEA Demo Disc. If<br \/>\nSCEA requests changes to the Product Information and Publisher elects to<br \/>\ncontinue to participate in such Demo Disc, Publisher shall make such changes as<br \/>\nsoon as possible after receipt of written notice of such requested changes from<br \/>\nSCEA, but not later than the deadline for receipt of Product Information.<br \/>\nFailure to make such changes and provide the modified Product Information to<br \/>\nSCEA by the deadline shall result in the Product Information to SCEA by the<br \/>\ndeadline shall result in the Product Information being removed from the SCEA<br \/>\nDemo Disc. Costs associated with preparation of Product Information supplied to<br \/>\nSCEA shall be borne solely by Publisher. Except as otherwise provided in this<br \/>\nSection, SCEA shall not edit or modify Product<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       10<br \/>\n   13<br \/>\nInformation provided to SCEA by Publisher without Publisher&#8217;s consent, not to<br \/>\nbe unreasonably withheld. SCEA shall have the right to use subcontractors to<br \/>\nassist in the development of any SCEA Demo Disc. With respect to Product<br \/>\nInformation provided by Publisher in demo form, the demo delivered to SCEA<br \/>\nshall not constitute the complete Licensed Product and shall be, at a minimum,<br \/>\nan amount sufficient to demonstrate the Licensed Product&#8217;s core features and<br \/>\nvalue, without providing too much information so as to give consumers a<br \/>\ndisincentive to purchase the complete Licensed Product.<\/p>\n<p>                  7.4.1.3 NO OBLIGATION TO PUBLISH. Acceptance of Product<br \/>\nInformation for test and review shall not be deemed confirmation that SCEA shall<br \/>\ninclude the Product Information on an SCEA Demo Disc, nor shall it constitute<br \/>\napproval of any other element of the Licensed Product. SCEA reserves the right<br \/>\nto choose from products submitted from other Licensed Publishers and first party<br \/>\nproducts to determine the products to be included in SCEA Demo Discs, and<br \/>\nPublisher&#8217;s Licensed Products will not be guaranteed prominence or preferential<br \/>\ntreatment on any SCEA Demo Disc. Nothing herein shall be construed as creating<br \/>\nan obligation of SCEA to publish Product Information submitted by Publisher in<br \/>\nany SCEA Demo Disc, nor shall SCEA be obligated to publish, advertise or promote<br \/>\nany SCEA Demo Disc.<\/p>\n<p>                  7.4.1.4 SCEA DEMO DISCS SOLD AT RETAIL. Publisher is aware and<br \/>\nacknowledges that certain SCEA Demo Discs may be distributed and sold by SCEA in<br \/>\nthe retail market. If Publisher elects to participate in any SCEA Demo Disc<br \/>\nprogram which is sold in the retail market, as notified by SCEA to Publisher,<br \/>\nPublisher acknowledges prior to participation in any such SCEA Demo Disc that it<br \/>\nis aware of no limitations regarding Product Information provided to SCEA<br \/>\npursuant to the terms of this Agreement which would in any way restrict SCEA&#8217;s<br \/>\nability to distribute or sell such SCEA Demo Disc at retail, nor does Publisher<br \/>\nor it licensors (other than SCEA and\/or its affiliates) have any participation<br \/>\nof receiving any compensation from such retail sales. In the event that SCEA<br \/>\ninstitutes a SCEA Demo Disc in which a fee and\/or royalty is charged to<br \/>\nPublisher, SCEA and Publisher will enter into a separate agreement regarding<br \/>\nsuch SCEA Demo Disc.<\/p>\n<p>            7.4.2 THIRD PARTY DEMO DISCS.<\/p>\n<p>                  7.4.2.1 LICENSE. Publisher may participate in any SCEA<br \/>\nEstablished Third Party Demo Disc Program. Publisher shall notify SCEA of its<br \/>\nintention to participate in any such program and upon receipt of such notice,<br \/>\nSCEA shall grant to Publisher the right and license to use Licensed Products in<br \/>\nThird Party Demo Discs and to use, distribute, market, advertise and otherwise<br \/>\npromote (and, if permitted in accordance with the terms of any SCEA Established<br \/>\nThird Party Program or otherwise permitted by SCEA, to sell) such Third Party<br \/>\nDemo Discs in accordance with the SourceBook 2, which may be modified from time<br \/>\nto time at the sole discretion of SCEA. Unless separately agreed in writing with<br \/>\nSCEA. Third Party Demo Discs shall not be used, distributed, promoted, bundled<br \/>\nor sold in conjunction with other products. In addition, SCEA hereby consents to<br \/>\nthe use of the Licensed Trademarks in connection with Third Party Demo Discs,<br \/>\nsubject to the approval procedures set forth in this Agreement. If any SCEA<br \/>\nEstablished Third Party Demo Disc Program is specified by SCEA to be for<br \/>\npromotional use only and not for resale, and such Third Party Demo Disc is<br \/>\nsubsequently discovered to be for sale, Publisher&#8217;s right to produce Third Party<br \/>\nDemo Discs shall thereupon be automatically revoked, and SCEA shall have the<br \/>\nright to terminate any related Third Party Demo Discs in accordance with the<br \/>\nterms of Section 14.3 or 14.4 hereto.<\/p>\n<p>                  7.4.2.2 SUBMISSION AND APPROVAL OF THIRD PARTY DEMO DISCS.<br \/>\nPublisher shall deliver to SCEA, fir SCEA&#8217;s prior approval, a final version of<br \/>\neach Third Party Demo Disc in a format prescribed by SCEA. Such Third Party Demo<br \/>\nDisc shall comply with all requirements provided to Publisher by SCEA in the<br \/>\nSourceBook 2 or otherwise. In addition, SCEA shall evaluate the Third Party Demo<br \/>\nDisc in accordance with the approval provisions for Executable Software and<br \/>\nPrinted Materials set forth in Sections 5.4 and 5.5, respectively. Furthermore,<br \/>\nPublisher shall obtain the approval of SCEA in connection with any Advertising<br \/>\nMaterials relating to the Third Party Demo Discs in accordance with the approval<br \/>\nprovisions set forth in Section 5.6. Costs associated with Third Party Demo Disc<br \/>\nshall be borne solely by Publisher. No approval by SCEA of any element of any<br \/>\nThird Party Demo Disc shall be deemed an approval of any other element thereto,<br \/>\nnor does any such approval constitute final approval for the related Licensed<br \/>\nProduct. Unless otherwise permitted by SCEA, Publisher shall clearly and<br \/>\nconspicuously state on all Third Party Demo Disc Packaging and Printed Materials<br \/>\nthat the Third Party Demo Disc is for promotional purposes only and not for<br \/>\nresale.<\/p>\n<p>                  7.4.2.3 MANUFACTURE AND ROYALTY OF THIRD PARTY DEMO DISCS.<br \/>\nPublisher shall comply with all Manufacturing Specifications with respect to the<br \/>\nmanufacture and payment for manufacturing costs of Third Party Demo Discs, and<br \/>\nPublisher shall also comply with all terms and conditions of Section 6 hereto.<br \/>\nNo costs incurred in the development, manufacture, licensing, production,<br \/>\nmarketing and\/or distribution (and if permitted by SCEA, sale) of the Third<br \/>\nParty Demo Disc shall be deducted from any amounts payable to SCEA hereunder.<br \/>\nRoyalties on Third Party Demo Disc shall be as provided in Section 8.2.<\/p>\n<p>      7.5   CONTESTS AND SWEEPSTAKES OF PUBLISHER. SCEA acknowledges that, from<br \/>\ntime to time, Publisher may conduct contests and sweepstakes to promote<br \/>\nLicensed Products. SCEA shall permit Publisher to include contest or<br \/>\nsweepstakes materials in Printed<\/p>\n<p>                                       11<br \/>\n   14<br \/>\nMaterials and Advertising Materials, subject to compliance with the approval<br \/>\nprovisions of Section 5.5 and 5.6 hereunder, compliance with the provisions of<br \/>\nSection 9.2 and 10.2 hereunder, and subject to the following additional terms<br \/>\nand conditions:<\/p>\n<p>     (i)   Publisher represents that it has retained the services of a<br \/>\nfulfillment house to administer the contest or sweepstakes and if it has not<br \/>\nretained the services of a fulfillment house, Publisher represents and warrants<br \/>\nthat it has the expertise to conduct such contests or sweepstakes, and in any<br \/>\nevent, Publisher shall assume full responsibility for all aspects of such<br \/>\ncontest or sweepstakes;<\/p>\n<p>     (ii)   Publisher warrants that each contest, sweepstakes, and promotion,<br \/>\ncomply with local, state and federal laws or regulations; <\/p>\n<p>     (iii)  Publisher represents and warrants that it has obtained the consent<br \/>\nof all holders of intellectual property rights required to be obtained in<br \/>\nconnection with each contest or sweepstakes including, but not limited to, the<br \/>\nconsent of any holder of copyrights or trademarks relating to any Advertising<br \/>\nMaterials publicizing the contest or sweepstakes, or the prizes being awarded<br \/>\nto winners of the contest or sweepstakes; and<\/p>\n<p>     (iv)  Publisher shall make available to SCEA all contest and sweepstakes<br \/>\nmaterial prior to publication in accordance with the approval process set forth<br \/>\nin Section 5.5 or 5.6.<\/p>\n<p>Approval by SCEA of contest or sweepstakes materials for use in the Printed<br \/>\nMaterials or Advertising Materials (or any use of the System or Licensed<br \/>\nProducts as prizes in such contest or sweepstakes) shall not constitute an<br \/>\nendorsement by SCEA of such contest or sweepstakes, nor shall such acceptance<br \/>\nbe construed as SCEA having reviewed and approved such materials for compliance<br \/>\nwith any federal or state law, statute, regulations, order or the like, which<br \/>\nshall be Publisher&#8217;s sole responsibility.<\/p>\n<p>     7.6  PLAYSTATION WEBSITE. All Licensed Publishers shall be required to<br \/>\nprovide Product Information for a web page for each of its Licensed Products for<br \/>\ndisplay on the PlayStation promotional website, or other website or websites as<br \/>\nmay be operated by SCEA from time to time in connection with the promotion of<br \/>\nthe PlayStation brand. Specifications for Product Information for such web pages<br \/>\nshall be as provided in the SourceBook 2. Publisher shall provide SCEA with such<br \/>\nProduct Information for each Licensed Product upon submission of Printed<br \/>\nMaterials to SCEA for approval in accordance with Section 5.5.2 hereto.<br \/>\nPublisher shall also provide updates to such web page in a timely manner as<br \/>\nrequired by SCEA in updates to the SourceBook 2.<\/p>\n<p>     7.7  DISTRIBUTION.<\/p>\n<p>          7.7.1  DISTRIBUTION CHANNELS. Publisher may use such distribution<br \/>\nchannels as Publisher deems appropriate, including the use of third party<br \/>\ndistributors, resellers, dealers and sales representatives. In the event that<br \/>\nPublisher elects to have one of its Licensed Products distributed and sold by<br \/>\nanother Licensed Publisher, Publisher must provide SCEA with advance written<br \/>\nnotice of such election, the name of the Licensed Publisher and any additional<br \/>\ninformation requested by SCEA regarding the nature of the distribution<br \/>\nservices provided by such Licensed Publisher prior to manufacture of such<br \/>\nLicensed Product.<\/p>\n<p>          7.7.2  LIMITATIONS ON DISTRIBUTION. Notwithstanding any other<br \/>\nprovisions in this Agreement, Publisher shall not, directly or indirectly,<br \/>\nsolicit orders from or sell any Units of the Licensed Products to any person or<br \/>\nentity outside of the Licensed Territory. In addition, Publisher shall not<br \/>\ndirectly or indirectly solicit orders for or sell any Units of the Licensed<br \/>\nProducts in any situation where Publisher knows or reasonably should know that<br \/>\nsuch Licensed Products may be exported or resold outside of the Licensed<br \/>\nTerritory.<\/p>\n<p>8.   ROYALTIES.<\/p>\n<p>     8.1  APPLICABLE ROYALTIES ON LICENSED PRODUCTS.<\/p>\n<p>          8.1.1  INITIAL ORDERS. Publisher shall pay SCEA, either directly or<br \/>\nthrough its designee, a per title royalty in United States dollars for each<br \/>\nUnit of the Licensed Products manufactured based on the initial Wholesale Price<br \/>\nof the Licensed Product, as follows:<\/p>\n<table>\n<caption>\n               Wholesale Price          Per Title Royalty<br \/>\n               &#8212;&#8212;&#8212;&#8212;&#8212;          &#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br \/>\n<s>            <c>                      <c><br \/>\n[*]              $[*] to $[*]                 $[*]<br \/>\n[*]              $[*]     to $[*]             $[*]<br \/>\n[*]              $[*]     to $[*]             $[*]<br \/>\n[*]              $[*]     to $[*]             $[*]<br \/>\n[*]              $[*]                          [*]<br \/>\n<\/c><\/c><\/s><\/caption>\n<\/table>\n<p>In the absence of satisfactory evidence to support the WSP, the royalty rate<br \/>\nthat shall apply will be        [*]             per Unit.<\/p>\n<p>          8.1.2  REORDERS AND OTHER PROGRAMS. Royalties on additional orders to<br \/>\nmanufacture a specific Licensed Product shall be the royalty determined by the<br \/>\ninitial Wholesale Price as reported by Publisher for that Licensed Product<br \/>\nregardless of the wholesale price of the Licensed Product at the time of<br \/>\nreorder, except in the event that the Wholesale Price increases for such<br \/>\nLicensed Product, in which case the royalty shall be adjusted upwards to<br \/>\nreflect the higher Wholesale Price. Licensed<\/p>\n<p>                                       12<\/p>\n<p>*  Confidential portions omitted and filed separately with the Commission.<\/p>\n<p>   15<br \/>\nProducts qualifying for SCEA&#8217;s &#8220;Greatest Hits&#8221; programs or other programs<br \/>\noffered by SCEA shall be subject to the royalties applicable for such programs.<br \/>\nPublisher acknowledges that as of the date of execution of this Agreement no<br \/>\n&#8220;Greatest Hits&#8221; program exists for the PlayStation 2 Third Party licensing<br \/>\nprogram.<\/p>\n<p>     8.2  THIRD PARTY DEMO DISC PROGRAM ROYALTIES: Publisher shall pay SCEA a<br \/>\nper Unit royalty in United States dollars of     [*]            for each Third<br \/>\nParty Demo Disc Unit manufactured. The quantity of Units ordered shall comply<br \/>\nwith the terms of such SCEA Established Third Party Demo Disc Program.<\/p>\n<p>     8.3  PAYMENT. Payment of royalties under Section 8.1 and 8.2 shall be made<br \/>\nto SCEA through its Designated Manufacturing Facility concurrent with the<br \/>\nplacement of an order to manufacture Licensed Product and payment of<br \/>\nmanufacturing costs in accordance with the terms and conditions set forth in<br \/>\nSection 6.2.3, unless otherwise agreed in writing with SCEA. At the time of<br \/>\nplacing an order to manufacture a Licensed Product, Publisher shall submit to<br \/>\nSCEA an accurate accounting statement setting out the number of units of<br \/>\nLicensed Product to be manufactured, projected initial wholesale price,<br \/>\napplicable royalty, and total amount due SCEA. In addition, Publisher shall<br \/>\nsubmit to SCEA prior to placing the initial order for each Licensed Product a<br \/>\nseparate certification, in the form provided by SCEA in the SourceBook 2, signed<br \/>\nby officers of Publisher that certifies that the Wholesale Price provided to<br \/>\nSCEA is accurate and attaching such documentation supporting the WSP as<br \/>\nrequested by SCEA. Payment shall be made prior to manufacture unless SCEA has<br \/>\nagreed to extend credit terms to Publisher in writing pursuant to Section<br \/>\n6.2.3.3. Nothing herein shall be construed as requiring SCEA to extend credit<br \/>\nterms to Publisher. The accounting statement due hereunder shall be subject to<br \/>\nthe audit and accounting provisions set forth in paragraph 16.2 below. No costs<br \/>\nincurred in the development, manufacture, marketing, sale and\/or distribution of<br \/>\nthe Licensed Products shall be deducted from any royalties payable to SCEA<br \/>\nhereunder. Similarly, there shall be no deduction from the royalties otherwise<br \/>\nowed to SCEA hereunder as a result of any uncollectible accounts owed to<br \/>\nPublisher, or for any credits, discounts, allowances or returns which Publisher<br \/>\nmay credit or otherwise grant to any third party customer of any Units of the<br \/>\nLicensed Products, or for any taxes, fees, assessments or expenses of any kind<br \/>\nwhich may be incurred by Publisher in connection with its sale or distribution<br \/>\nof any Units of the Licensed Products or arising with respect to the payment, of<br \/>\nroyalties hereunder. In addition to the royalty payments provided to SCEA<br \/>\nhereunder, Publisher shall be solely responsible for and bear any cost relating<br \/>\nto any withholding taxes or other such assessments which may be imposed by any<br \/>\ngovernmental authority with respect to the royalties paid to SCEA hereunder;<br \/>\nprovided, however, that SCEA shall not manufacture Licensed Products outside of<br \/>\nthe United States without the prior consent of Publisher. Publisher shall<br \/>\nprovide SCEA with official tax receipts by other such documentary evidence<br \/>\nissued by the applicable tax authorities sufficient to substantiate that any<br \/>\nsuch taxes or assessments have in fact been paid.<\/p>\n<p>     8.4  REBATE PROGRAMS. Publisher shall be eligible to participate in one of<br \/>\nthree rebate programs offered by SCEA: the Standard Rebate program, the Level 1<br \/>\nRebate program, or the Level 2 Rebate program. If Publisher qualifies for such<br \/>\nrebates as set forth herein, rebates shall be credited to Publisher&#8217;s account<br \/>\nas provided below:<\/p>\n<table>\n<caption>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\nUnits Ordered           Standard               Level 1           Level 2<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n<s>                    <c>                     <c>               <c><br \/>\n[*]                        [*]                   [*]                [*]<\/p>\n<p>[*]                        [*]                   [*]                [*]<\/p>\n<p>[*]                        [*]                   [*]                [*]<\/p>\n<p>[*]                        [*]                   [*]                [*]<\/p>\n<p>[*]                        [*]                   [*]                [*]<\/p>\n<p>[*]                        [*]                   [*]                [*]<\/p>\n<p>3MM+                        20%                  20%               20%<br \/>\n&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br \/>\n<\/c><\/c><\/c><\/s><\/caption>\n<\/table>\n<p>          8.4.1 STANDARD REBATE PROGRAM. All Publishers qualify for the Standard<br \/>\nRebate program. Rebates will be offered on an individual title basis. Rebates<br \/>\nwill be given to any individual Licensed Product that exceeds the above numbers<br \/>\nof Units during the first year after first commercial shipment of such Licensed<br \/>\nProduct. The rebate in effect at the end of such year for the Licensed Product<br \/>\nwill remain in effect for as long as Publisher continues to sell such Licensed<br \/>\nProduct, but Publisher will not receive further rebates if sales of such<br \/>\nLicensed Product hit additional thresholds as specified above after such year.<br \/>\nThe Standard Rebate may not be used in conjunction with a Third Party Demo Disc<br \/>\nprogram or any promotional program of SCEA, with Licensed Products that qualify<br \/>\nfor any &#8220;Greatest Hits&#8221; program of SCEA or with Licensed Products that qualify<br \/>\nfor the       [*]        .<\/p>\n<p>          8.4.2 LEVEL 1 REBATE PROGRAM: To be eligible for the Level 1 Rebate<br \/>\nprogram, Publisher must ship over   [*]          Units of certain<br \/>\nLicensed Products in a single Fiscal Year. Level 1 Rebates shall be credited to<br \/>\nPublisher on an individual title basis. Other terms of the Level 1 Rebate are<br \/>\nas follows:<\/p>\n<p>     (i) Only Publisher&#8217;s titles (as determined below) that meet the following<br \/>\nconditions shall count toward the       [*]                   Unit threshold:<br \/>\nPublisher must order at least           [*]               Units of the<\/p>\n<p>                                       13<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>   16<br \/>\nLicensed Product both within the first year of commercial release of such<br \/>\nLicensed Product and during the qualifying Fiscal Year.<\/p>\n<p>     (ii) Any Licensed Products, including &#8220;Greatest Hits&#8221; titles and products<br \/>\nfor the original PlayStation game console, but excluding all demo discs, shall<br \/>\ncount toward the [*] Unit threshold (provided they meet the conditions set forth<br \/>\nin Section 8.4.2(i) above). For purposes of determining Level 1 Rebate<br \/>\nthresholds and the conditions set forth in Section 8.4.2(i), full priced<br \/>\nLicensed Products and &#8220;Greatest Hits&#8221; Licensed Products shall be considered<br \/>\nseparate Licensed Products, with separate Unit minimums and release dates.<\/p>\n<p>     (iii) Level 1 Rebates shall apply only to Licensed Products (not including<br \/>\n&#8220;Greatest Hits&#8221; titles, Licensed Products qualifying for the [*] and products<br \/>\nfor the original PlayStation game console) ordered in the Fiscal Year following<br \/>\nthe Fiscal Year in which the [*] Unit threshold is met. Units of Licensed<br \/>\nProducts that qualified Publisher for inclusion in the Level 1 Rebate program in<br \/>\nthe previous Fiscal Year shall not be entitled to receive the Level 1 Rebate.<\/p>\n<p>     (iv) Publisher must re-qualify for the Level 1 Rebate Program each Fiscal<br \/>\nYear. If a Publisher fails to requalify for any Fiscal Year, then the Standard<br \/>\nRebate shall apply in such Fiscal Year. The first Fiscal Year for which a<br \/>\nPublisher may qualify for the Level 1 Rebate shall be the Fiscal Year ending<br \/>\nMarch 31, 2000, and if the Publisher qualifies for the Level 1 Rebate, it will<br \/>\napply to Licensed Products ordered in the Fiscal Year commencing April 1, 2000.<\/p>\n<p>     (v) Licensed Products eligible for the Level 1 Rebate program shall not be<br \/>\neligible for Standard Rebates, and Level 1 Rebates shall supersede Standard<br \/>\nRebates with respect to any individual Licensed Product. If a Licensed Product<br \/>\nqualifies for the Standard Rebate in one Fiscal Year, and Publisher qualifies<br \/>\nfor the Level 1 Rebate in the next Fiscal Year; Units of such Licensed Product<br \/>\nordered in the next Fiscal Year will receive the Level 1 Rebate commencing on<br \/>\nApril 1 of the next Fiscal Year going forward, but such Level 1 Rebate will not<br \/>\nbe credited retroactively to Units of the Licensed Product ordered in the<br \/>\nprevious Fiscal Year. For example, Publisher orders [*] Units of Product X in<br \/>\nFiscal Year 2001, receiving a Standard Rebate of [*]. Publisher qualifies for<br \/>\nthe Level 1 Rebate in Fiscal Year 2002. Publisher will receive the Level 1<br \/>\nRebate of [*] commencing with Units ordered on April 1, 2001, but will not<br \/>\nreceive a retroactive credit for Units ordered prior to April 1, 2001. When<br \/>\nPublisher reaches the [*] Unit threshold, it will receive a retroactive credit<br \/>\nof [*] on all Level 1 Rebate Units ordered, as well as a retroactive credit of<br \/>\n[*] on Standard Rebate Units ordered in the previous Fiscal Year, and Publisher<br \/>\nwill receive the Level 1 Rebate of [*] going forward.<\/p>\n<p>          8.4.3 LEVEL 2 REBATE PROGRAM: To be eligible for the Level 2 Rebate<br \/>\nprogram, Publisher must ship over [*] Units of certain Licensed Products in any<br \/>\nFiscal Year. Level 2 Rebates shall be credited to Publisher on an individual<br \/>\ntitle basis. Other terms of the Level 2 Rebate are as follows:<\/p>\n<p>     (i) Only Publisher&#8217;s titles (as determined below) that meet the following<br \/>\nconditions shall count toward the [*] Unit threshold: Publisher must order at<br \/>\nleast [*] Units of the Licensed Product both within the first year of commercial<br \/>\nrelease of such Licensed Product and during the qualifying Fiscal Year.<\/p>\n<p>     (ii) Any Licensed Products, including &#8220;Greatest Hits&#8221; titles and products<br \/>\nfor the original PlayStation game console, but excluding all demo discs, shall<br \/>\ncount toward the [*] Unit threshold (provided they meet the conditions set forth<br \/>\nin Section 8.4.3(i) above). For purposes of determining Level 2 Rebate<br \/>\nthresholds and the conditions set forth in Section 8.4.2(i), full priced<br \/>\nLicensed Products and &#8220;Greatest Hits&#8221; Licensed Products shall be considered<br \/>\nseparate Licensed Products, with separate Unit minimums and release dates.<\/p>\n<p>     (iii) Level 2 Rebates shall apply only to Licensed Products (not including<br \/>\n&#8220;Greatest Hits&#8221; titles, Licensed Products qualifying for the [*] and products<br \/>\nfor the original PlayStation game console) ordered in the Fiscal Year following<br \/>\nthe Fiscal Year in which the [*] Unit threshold is met. Units of Licensed<br \/>\nProducts that qualified Publisher for inclusion in the Level 2 Rebate program in<br \/>\nthe previous. Fiscal Year shall not be entitled to receive the Level 2 Rebate.<\/p>\n<p>     (iv) Publisher must re-qualify for the Level 2 Rebate Program each Fiscal<br \/>\nYear. If Publisher fails to requalify for any Fiscal Year then the Standard<br \/>\nRebate or Level 1 Rebate, as the case may be, shall apply in such Fiscal Year.<br \/>\nThe first Fiscal Year for which a Publisher may qualify for the Level 2 Rebate<br \/>\nshall be the Fiscal Year ending March 31, 2000, and if the Publisher qualifies<br \/>\nfor the Level 2 Rebate, it will apply to Licensed Products ordered in the Fiscal<br \/>\nYear commencing April 1, 2000.<\/p>\n<p>     (v) Licensed Products eligible for the Level 2 Rebate program shall not be<br \/>\neligible for Standard Rebates or Level 1 Rebates, and Level 2 Rebates shall<br \/>\nsupersede Standard Rebates and Level 1 Rebates with respect to any individual<br \/>\nLicensed Product. If a Licensed Product qualifies for the Standard Rebate or<br \/>\nLevel 1 Rebate in one Fiscal Year, and Publisher qualifies for the Level 2<br \/>\nRebate in the next Fiscal Year, Units of such Licensed Product ordered in the<br \/>\nnext Fiscal Year will receive the Level 2 Rebate going forward, but such Level 2<br \/>\nRebate will not be credited retroactively to Units of the Licensed Product<br \/>\nordered in the previous Fiscal Year. See Section 8.4.2(v) for an example.<\/p>\n<p>*  Confidential portions omitted and filed separately with the Commission.<\/p>\n<p>                                       14<br \/>\n   17<br \/>\n     8.5  CALCULATION AND USE OF REBATES. Rebate percentages for all rebate<br \/>\nprograms shall be credited against royalties owed SCEA and shall have no other<br \/>\nmonetary value. All rebates, whether under the Standard Rebate, Level 1 Rebate<br \/>\nor Level 2 Rebate Programs shall be issued by SCEA as a credit to Publisher for<br \/>\nuse against future royalty payments. It is Publisher&#8217;s responsibility to inform<br \/>\nSCEA when it reaches any rebate threshold. In no event shall Publisher take a<br \/>\ndeduction off royalties owed SCEA or deduction off an invoice payable to SCEA<br \/>\non current production unless and until SCEA issues a credit to Publisher in<br \/>\nwriting or unless otherwise agreed in writing. From time to time SCEA may allow<br \/>\nPublisher to use credits in other manners on terms and conditions to be<br \/>\ndetermined by SCEA. Publisher may use rebate credits to procure Development<br \/>\nTools. Units of Licensed Products shall be considered &#8220;ordered&#8221; when Units<br \/>\nfirst begin to ship from a Designated Manufacturing Facility.<\/p>\n<p>     8.6  REBATE CREDITS. Subject to Sections 8.4.2(v) and 8.4.3(v), all rebate<br \/>\nprograms are [*], such that Publisher receives a credit for each rebate<br \/>\npercentage against [*] Units when it reaches the Unit threshold for the next<br \/>\nrebate percentage. SCEA shall credit Publisher&#8217;s account with respect to [*]<br \/>\nrebates as follows: (A) if Publisher&#8217;s initial order for a Licensed Product is<br \/>\nless than any rebate threshold provided above, then SCEA shall [*] credit<br \/>\nPublisher&#8217;s account sixty (60) days following the date that Publisher notifies<br \/>\nSCEA that orders of a Licensed Product exceed any rebate threshold, subject to<br \/>\nSCEA&#8217;s right to confirm such information; and (B) if Publisher&#8217;s initial order<br \/>\nfor a Licensed Product reaches or exceeds any rebate threshold provided above,<br \/>\nthen Publisher may credit the rebate amount set forth above as a separate line<br \/>\nitem on the Purchase Order with respect to such Licensed Product, subject to<br \/>\nSCEA&#8217;s confirmation right.<\/p>\n<p>9.   REPRESENTATIONS AND WARRANTIES.<\/p>\n<p>     9.1  REPRESENTATIONS AND WARRANTIES OF SCEA. SCEA represents and warrants<br \/>\nsolely for the benefit of Publisher that SCEA has the right, power and<br \/>\nauthority to enter into this Agreement and to fully perform its obligations<br \/>\nhereunder.<\/p>\n<p>     9.2  REPRESENTATIONS AND WARRANTIES OF PUBLISHER. Publisher represents and<br \/>\nwarrants that:<\/p>\n<p>     (i)  There is no threatened or pending action, suit, claim or proceeding<br \/>\nalleging that the use by Publisher of all or any part of the Product Software,<br \/>\nProduct Proposals, Product Information, Printed Materials, Advertising<br \/>\nMaterials or any underlying work or content embodied therein, or any name,<br \/>\ndesignation or trademark used in conjunction with the Licensed Products<br \/>\ninfringes or otherwise violates any Intellectual Property Rights or other right<br \/>\nor interest of any kind whatsoever of any third party, or otherwise contesting<br \/>\nany right, title or interest of Publisher in or to the Product Software,<br \/>\nProduct Proposals, Product Information, Printed Materials, Advertising<br \/>\nMaterials or any underlying work or content embodied therein, or any name,<br \/>\ndesignation or trademark used in conjunction with the Licensed Products;<\/p>\n<p>     (ii) The Product Software, Product Proposals, Product Information, Printed<br \/>\nMaterials and Advertising Materials and their contemplated use under this<br \/>\nAgreement do not and shall not infringe any person&#8217;s or entity&#8217;s rights<br \/>\nincluding without limitation, patents, copyrights (including rights in a joint<br \/>\nwork), trademarks, trade dress, trade secret, rights of publicity, privacy,<br \/>\nperformance, moral rights, literary rights and any other third party right;<\/p>\n<p>     (iii) Publisher has the right, power and authority to enter into this<br \/>\nAgreement, to grant SCEA the rights granted hereunder and to fully perform its<br \/>\nobligations hereunder;<\/p>\n<p>     (iv) The making of this Agreement by Publisher does not violate any<br \/>\nseparate agreement, rights or obligations existing between Publisher and any<br \/>\nother person or entity, and, throughout the term of this Agreement, Publisher<br \/>\nshall not make any separate agreement with any person or entity that is<br \/>\ninconsistent with any of the provisions of this Agreement;<\/p>\n<p>     (v)  Publisher has not sold, assigned, leased, licensed or in any other<br \/>\nway disposed of or encumbered the rights granted to Publisher hereunder, and<br \/>\nPublisher will not sell, assign, lease, license or in any other way dispose of<br \/>\nor encumber any of such rights except as expressly permitted hereunder or as<br \/>\nconsented to by SCEA in writing;<\/p>\n<p>     (vi) Publisher has obtained the consent of all holders of intellectual<br \/>\nproperty rights required to be obtained in connection with use of any Product<br \/>\nInformation by SCEA as licensed hereunder, and Product Information when<br \/>\nprovided to SCEA in accordance with the terms of this Agreement may be<br \/>\npublished, marketed, distributed and sold by SCEA in accordance with the terms<br \/>\nand conditions of this Agreement and without SCEA incurring any royalty,<br \/>\nresidual, union, guild or other fees;<\/p>\n<p>     (vii) Publisher shall not make any representation or give any warranty to<br \/>\nany person or entity expressly or implicitly on SCEA&#8217;s behalf, or to the effect<br \/>\nthat the Licensed Products are connected in any way with SCEA (other than that<br \/>\nthe Executable Software and\/or Licensed Products have been developed, marketed,<br \/>\nsold and\/or distributed under license from SCEA);<\/p>\n<p>     (viii) In the event that Executable Software is delivered to other<br \/>\nLicensed Publishers or Licensed Developers by Publisher in source code form,<br \/>\nPublisher will take all precautions consistent with the protection of<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       15<br \/>\n   18<br \/>\nvaluable trade secrets by companies in high technology industries to ensure the<br \/>\nconfidentiality of such source code;<\/p>\n<p>     (ix) The Executable Software and any Product Information delivered to SCEA<br \/>\nshall be in a commercially acceptable form, free of significant bugs, defects,<br \/>\ntime bombs or viruses which could disrupt, delay, destroy the Executable<br \/>\nSoftware or System or render either of them less than fully useful, and shall<br \/>\nbe fully compatible with the System and any peripherals listed on the Printed<br \/>\nMaterials as compatible with the Licensed Product;<\/p>\n<p>     (x) Each of the Licensed Products, Executable Software, Printed Materials<br \/>\nand Advertising Materials shall be developed, marketed, sold and distributed by<br \/>\nor at the direction of Publisher in an ethical manner and in full compliance<br \/>\nwith all applicable federal, state, provincial, local and foreign laws and any<br \/>\nregulations and standards promulgated thereunder (including but not limited to<br \/>\nfederal and state lottery laws as currently interpreted and enforced) and will<br \/>\nnot contain any obscene or defamatory matter;<\/p>\n<p>     (xi) Publisher&#8217;s policies and practices with respect to the development,<br \/>\nmarketing, sale, and\/or distribution of the Licensed Products shall in no<br \/>\nmanner reflect adversely upon the name, reputation or goodwill of SCEA;<\/p>\n<p>     (xii) Publisher has, or will contract with a Licensed Developer for, the<br \/>\ntechnical expertise and resources necessary to fulfill its obligations under<br \/>\nthis Agreement; and<\/p>\n<p>     (xiii) Publisher shall make no false, misleading or inconsistent<br \/>\nrepresentations or claims with respect to any Licensed Products, the System or<br \/>\nSCEA.<\/p>\n<p>10.  INDEMNITIES; LIMITED LIABILITY.<\/p>\n<p>     10.1 INDEMNIFICATION BY SCEA. SCEA shall indemnify and hold Publisher<br \/>\nharmless from and against any and all third party claims, losses, liabilities,<br \/>\ndamages, expenses and costs, including, without limitation, reasonable fees for<br \/>\nattorneys, expert witnesses and litigation costs, and including costs incurred<br \/>\nin the settlement or avoidance of any such claim which result from or are in<br \/>\nconnection with a breach of any of the representations or warranties provided<br \/>\nby SCEA herein; provided, however, that Publisher shall give prompt written<br \/>\nnotice to SCEA of the assertion of any such claim, and provided, further, that<br \/>\nSCEA shall have the right to select counsel and control the defense and<br \/>\nsettlement thereof. SCEA shall have the exclusive right, at its discretion, to<br \/>\ncommence and prosecute at its own expense any lawsuit or to take such other<br \/>\naction with respect to such matters as shall be deemed appropriate by SCEA.<br \/>\nPublisher shall provide SCEA, at no expense to Publisher, reasonable assistance<br \/>\nand cooperation concerning any such matter; and Publisher shall not agree to<br \/>\nthe settlement of any such claim, action or proceeding without SCEA&#8217;s prior<br \/>\nwritten consent.<\/p>\n<p>     10.2 INDEMNIFICATION BY PUBLISHER. Publisher shall indemnify and hold SCEA<br \/>\nharmless from and against any and all claims, losses, liabilities, damages,<br \/>\nexpenses and costs, including, without limitation, reasonable fees for<br \/>\nattorneys, expert witnesses and litigation costs, and including costs incurred<br \/>\nin the settlement or avoidance of any such claim, which result from or are in<br \/>\nconnection with (i) a breach of any of the provisions of this Agreement; or<br \/>\n(ii) infringement of a third party&#8217;s intellectual property rights by Publisher;<br \/>\nor (iii) any claims of or in connection with any personal or bodily injury<br \/>\n(including death) or property damage, by whomever such claim is made, arising<br \/>\nout of, in whole or in part, the development, marketing, sale, distribution<br \/>\nand\/or use of any of the Licensed Products (or portions thereof) unless due<br \/>\ndirectly to the breach of SCEA in performing any of the specific duties and\/or<br \/>\nproviding any of the specific services required of it hereunder; or (iv) any<br \/>\nfederal, state or foreign civil or criminal actions relating to the<br \/>\ndevelopment, marketing, sale and\/or distribution of Licensed Products. SCEA<br \/>\nshall give prompt written notice to Publisher of the assertion of any such<br \/>\nindemnified claim, and, with respect to third party claims, actions or<br \/>\nproceedings against SCEA, SCEA shall have the right to select counsel for SCEA<br \/>\nand reasonably control the defense and\/or settlement thereof. Subject to the<br \/>\nabove, Publisher shall have the right, at its discretion, to select its own<br \/>\ncounsel, to commence and prosecute at its own expense any lawsuit, to<br \/>\nreasonably control the defense and\/or settlement thereof or to take such other<br \/>\naction with respect to claims, actions or proceedings by or against Publisher.<br \/>\nSCEA shall retain the right to approve any settlement. SCEA shall provide<br \/>\nPublisher, at no expense to SCEA, reasonable assistance and cooperation<br \/>\nconcerning any such matter; and SCEA shall not agree to the settlement of any<br \/>\nsuch claim, action or proceeding (other than third party claims, actions or<br \/>\nproceedings against SCEA) without Publisher&#8217;s prior written consent.<\/p>\n<p>10.3 LIMITATION OF LIABILITY.<\/p>\n<p>          10.3.1  LIMITATION OF SCEA&#8217;S LIABILITY. IN NO EVENT SHALL SCEA OR<br \/>\nOTHER SONY AFFILIATES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS, EMPLOYEES OR<br \/>\nAGENTS BE LIABLE FOR LOSS OF PROFITS, OR ANY SPECIAL, PUNITIVE, INCIDENTAL,<br \/>\nINDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATING TO OR IN CONNECTION<br \/>\nWITH THIS AGREEMENT, INCLUDING WITHOUT LIMITATION THE BREACH OF THIS AGREEMENT<br \/>\nBY SCEA, THE MANUFACTURE OF THE LICENSED PRODUCTS AND THE USE OF THE LICENSED<br \/>\nPRODUCTS, EXECUTABLE SOFTWARE AND\/OR THE SYSTEM BY PUBLISHER OR ANY END-USER,<br \/>\nWHETHER UNDER THEORY OF CONTRACT, TORT<\/p>\n<p>                                       16<br \/>\n   19<br \/>\n(INCLUDING NEGLIGENCE), INDEMNITY, PRODUCT LIABILITY OR OTHERWISE. IN NO EVENT<br \/>\nSHALL SCEA&#8217;S LIABILITY ARISING UNDER, RELATING TO OR IN CONNECTION WITH THIS<br \/>\nAGREEMENT, INCLUDING WITHOUT LIMITATION ANY LIABILITY FOR DIRECT OR INDIRECT<br \/>\nDAMAGES, AND INCLUDING WITHOUT LIMITATION ANY LIABILITY UNDER SECTION 10.1<br \/>\nHERETO, EXCEED THE TOTAL AMOUNT PAID BY PUBLISHER TO SCEA UNDER THIS AGREEMENT.<br \/>\nEXCEPT AS EXPRESSLY SET FORTH HEREIN, NEITHER SCEA NOR ANY SONY AFFILIATE, NOR<br \/>\nANY OF THEIR RESPECTIVE DIRECTORS, OFFICERS, EMPLOYEES OR AGENTS, SHALL BEAR<br \/>\nANY RISK, OR HAVE ANY RESPONSIBILITY OR LIABILITY, OF ANY KIND TO PUBLISHER OR<br \/>\nTO ANY THIRD PARTIES WITH RESPECT TO THE QUALITY, OPERATION AND\/OR PERFORMANCE<br \/>\nOF ANY PORTION OF THE SONY MATERIALS, THE SYSTEM OR ANY LICENSED PRODUCT.<\/p>\n<p>          10.3.2  LIMITATION OF PUBLISHER&#8217;S LIABILITY. IN NO EVENT SHALL<br \/>\nPUBLISHER OR ITS AFFILIATED COMPANIES AND THEIR SUPPLIERS, OFFICERS, DIRECTORS,<br \/>\nEMPLOYEES OR AGENTS BE LIABLE TO SCEA FOR ANY LOSS OF PROFITS, OR ANY SPECIAL,<br \/>\nPUNITIVE, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING OUT OF, RELATED<br \/>\nTO OR IN CONNECTION WITH (i) THIS AGREEMENT OR (ii) THE USE OR DISTRIBUTION IN<br \/>\nACCORDANCE WITH THE TERMS AND CONDITIONS OF THIS AGREEMENT OF ANY CODE PROVIDED<br \/>\nBY SCEA, IN WHOLE OR IN PART, WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING<br \/>\nNEGLIGENCE), INDEMNITY, PRODUCT LIABILITY OR OTHERWISE, PROVIDED THAT SUCH<br \/>\nLIMITATIONS SHALL NOT APPLY TO DAMAGES RESULTING FROM PUBLISHER&#8217;S BREACH OF<br \/>\nSECTIONS 4, 10.2, 11 OR 13 OF THIS AGREEMENT, AND PROVIDED FURTHER THAT SUCH<br \/>\nLIMITATIONS SHALL NOT APPLY TO AMOUNTS WHICH PUBLISHER MAY BE REQUIRED TO PAY<br \/>\nTO THIRD PARTIES UNDER SECTIONS 10.2 OR 16.10.<\/p>\n<p>     10.4  DISCLAIMER OF WARRANTY. EXCEPT AS OTHERWISE EXPRESSLY SET FORTH<br \/>\nHEREIN, NEITHER SCEA NOR ITS AFFILIATES AND SUPPLIERS MAKE, NOR DOES PUBLISHER<br \/>\nRECEIVE, ANY REPRESENTATIONS OR WARRANTIES, EXPRESS, IMPLIED OR STATUTORY,<br \/>\nREGARDING THE SONY MATERIALS, SCEA&#8217;S CONFIDENTIAL INFORMATION THE SYSTEM, THE<br \/>\nUNITS OF THE LICENSED PRODUCTS MANUFACTURED HEREUNDER AND\/OR PUBLISHER&#8217;S<br \/>\nPRODUCT INFORMATION INCLUDED ON SCEA DEMO DISCS. SCEA SHALL NOT BE LIABLE FOR<br \/>\nANY INJURY, LOSS OR DAMAGE, DIRECT, INDIRECT OR CONSEQUENTIAL, ARISING OUT OF<br \/>\nTHE USE OR INABILITY TO USE ANY UNITS AND\/OR ANY SOFTWARE ERRORS AND\/OR &#8220;BUGS&#8221;<br \/>\nIN PUBLISHER&#8217;S PRODUCT INFORMATION WHICH MAY BE REPRODUCED ON SCEA DEMO DISCS.<br \/>\nWITHOUT LIMITING THE GENERALITY OF THE FOREGOING, SCEA AND ITS AFFILIATES AND<br \/>\nSUPPLIERS EXPRESSLY DISCLAIM THE IMPLIED WARRANTIES OF MERCHANTABILITY AND<br \/>\nFITNESS FOR A PARTICULAR PURPOSE AND THEIR EQUIVALENTS UNDER THE LAWS OF ANY<br \/>\nJURISDICTION, REGARDING THE SONY MATERIALS, SCEA&#8217;S CONFIDENTIAL INFORMATION,<br \/>\nLICENSED PRODUCTS, SCEA DEMO DISCS AND THE SYSTEM. ANY WARRANTY AGAINST<br \/>\nINFRINGEMENT THAT MAY BE PROVIDED IN SECTION 2-312(3) OF THE UNIFORM COMMERCIAL<br \/>\nCODE AND\/OR IN ANY OTHER COMPARABLE STATUTE IS EXPRESSLY DISCLAIMED.<\/p>\n<p>11.  SCEA INTELLECTUAL PROPERTY RIGHTS.<\/p>\n<p>     11.1  LICENSED TRADEMARKS. The Licensed Trademarks and the goodwill<br \/>\nassociated therewith are and shall be the exclusive property of SCEA or<br \/>\nAffiliates of SCEA. Nothing herein shall give Publisher any right, title or<br \/>\ninterest in or to any of the Licensed Trademarks or any other trademarks of<br \/>\nSCEA, other than the non-exclusive license provided herein. Publisher shall not<br \/>\ndo or cause to be done any act or thing in any way impairing or tending to<br \/>\nimpair or dilute any of SCEA&#8217;s rights, title or interests in or to any of the<br \/>\nLicensed Trademarks or any other trademarks of SCEA, nor shall Publisher<br \/>\nregister any trademark in its own name or in the name of any other person or<br \/>\nentity, or obtain rights to employ Internet domain names or addresses, which<br \/>\nare similar to or are likely to be confused with any of the Licensed Trademarks<br \/>\nor any other trademarks of SCEA.<\/p>\n<p>     11.2  LICENSE OF SONY MATERIALS AND SYSTEM. All rights with respect to the<br \/>\nSony Materials and System, including, without limitation, all of SCEA<br \/>\nIntellectual Property Rights therein, are and shall be the exclusive property of<br \/>\nSCEA or Affiliates of SCEA. Nothing herein shall give Publisher any right, title<br \/>\nor interest in or to the Sony Materials or the System (or any portion thereof),<br \/>\nother than the non-exclusive license provided herein. Publisher shall not do or<br \/>\ncause to be done any act or thing in any way impairing or tending to impair any<br \/>\nof SCEA&#8217;s rights, title or interests in or to the Sony Materials or the System<br \/>\n(or any portion thereof).<\/p>\n<p>                                       17<br \/>\n   20<br \/>\n12.  INFRINGEMENT OF SCEA INTELLECTUAL PROPERTY RIGHTS BY THIRD PARTIES.<\/p>\n<p>In the event that Publisher discovers or otherwise becomes aware that any of the<br \/>\nSCEA Intellectual Property Rights have been or are being infringed upon by any<br \/>\nthird party, then Publisher shall promptly notify SCEA. SCEA shall have the sole<br \/>\nright, in its discretion, to institute and prosecute lawsuits against third<br \/>\nparties for such infringement of SCEA Intellectual Property Rights. Any lawsuit<br \/>\nshall be prosecuted solely at the cost and expense of SCEA and all sums<br \/>\nrecovered in any such lawsuits, whether by judgment, settlement or otherwise<br \/>\nshall belong solely to SCEA. Upon request of SCEA, Publisher shall execute all<br \/>\npapers, testify on all matters and otherwise cooperate in every way necessary<br \/>\nand desirable for the prosecution of any such lawsuit. SCEA shall reimburse<br \/>\nPublisher for the reasonable expenses incurred as a result of such cooperation,<br \/>\nbut unless authorized by other provisions of this Agreement, not costs and<br \/>\nexpenses attributable to the conduct of a cross-claim or third party action.<\/p>\n<p>13.  CONFIDENTIALITY.<\/p>\n<p>     13.1 SCEA&#8217;S CONFIDENTIAL INFORMATION.<\/p>\n<p>        13.1.1 DEFINITION OF SCEA&#8217;s CONFIDENTIAL INFORMATION. &#8220;SCEA&#8217;s<br \/>\nConfidential Information&#8221; shall mean:<\/p>\n<p>     (i) the System, Sony Materials and Development Tools;<\/p>\n<p>     (ii) other documents and materials developed, owned, licensed or under the<br \/>\ncontrol of Sony, including all processes, data, hardware, software, inventions,<br \/>\ntrade secrets, ideas, creations, improvements, designs, discoveries,<br \/>\ndevelopments, research and know-how, including without limitation the SourceBook<br \/>\n2 and SCEA Intellectual Property Rights relating to the System, Sony Materials<br \/>\nor Development Tools; and<\/p>\n<p>     (iii) information and documents regarding SCEA&#8217;s finances, business,<br \/>\nmarketing and technical plans, business methods and production plans.<\/p>\n<p>SCEA&#8217;s Confidential Information may consist of information in any medium,<br \/>\nwhether oral, printed, in machine-readable form or otherwise, including<br \/>\ninformation apprised to Publisher and reduced to tangible or written form at any<br \/>\ntime during the term of this Agreement. In addition, the existence of a<br \/>\nrelationship between Publisher and SCEA for the purposes set forth herein shall<br \/>\nbe deemed to be SCEA&#8217;s Confidential Information unless otherwise agreed to in<br \/>\nwriting by the parties or until publicly announced by SCEA.<\/p>\n<p>        13.1.2 TERM OF PROTECTION OF SCEA&#8217;s CONFIDENTIAL INFORMATION. The term<br \/>\nfor the protection of SCEA&#8217;s Confidential Information shall commence on the<br \/>\nEffective Date first above written and shall continue in full force and effect<br \/>\nas long as any of SCEA&#8217;s Confidential Information continues to be maintained as<br \/>\nconfidential and proprietary by SCEA and\/or Sony. During such term, Publisher<br \/>\nshall, pursuant to Section 13.1.3 below, safeguard and hold in trust and<br \/>\nconfidence and not disclose or use (except for the purposes herein specified)<br \/>\nany and all of SCEA&#8217;s Confidential Information.<\/p>\n<p>        13.1.3 PRESERVATION OF SCEA&#8217;s CONFIDENTIAL INFORMATION. Publisher<br \/>\nshall, with respect to SCEA&#8217;s Confidential Information:<\/p>\n<p>     (i) not disclose SCEA&#8217;s Confidential Information to any person or entity,<br \/>\nother than those employees or directors of the Publisher whose duties justify a<br \/>\n&#8220;need-to-know&#8221; and who have executed a confidentiality agreement in which such<br \/>\nemployees or directors have agreed not to disclose and to hold confidential all<br \/>\nconfidential information and materials (inclusive of those of third parties)<br \/>\nwhich may be disclosed to them or to which they may have access during the<br \/>\ncourse of their duties. At SCEA&#8217;s request, Publisher shall provide SCEA with a<br \/>\ncopy of such confidentiality agreement between Publisher and its employees or<br \/>\ndirectors, and shall also provided SCEA with a list of employee and director<br \/>\nsignatories. Publisher shall not disclose any of SCEA&#8217;s Confidential Information<br \/>\nto third parties, including without limitation to consultants or agents. Any<br \/>\nemployees or directors who obtain access to SCEA&#8217;s Confidential Information<br \/>\nshall be advised by Publisher of the confidential nature of SCEA&#8217;s Confidential<br \/>\nInformation, and Publisher shall be responsible for any breach of this Agreement<br \/>\nby its employees or directors.<\/p>\n<p>     (ii) take all measures necessary to safeguard SCEA&#8217;s Confidential<br \/>\nInformation in order to avoid disclosure, publication, or dissemination, using<br \/>\nas high a degree of care and scrutiny, but at least reasonable care, as is<br \/>\nconsistent with the protection of valuable trade secrets by companies in high<br \/>\ntechnology industries.<\/p>\n<p>     (iii) ensure that all written materials relating to or containing SCEA&#8217;s<br \/>\nConfidential Information be maintained in a restricted access area and plainly<br \/>\nmarked to indicate the secret and confidential nature thereof.<\/p>\n<p>     (iv) at SCEA&#8217;s request, return promptly to SCEA any and all portions of<br \/>\nSCEA&#8217;s Confidential Information, together with all copies thereof.<\/p>\n<p>     (v) not use, modify, reproduce, sublicense, copy, distribute, create<br \/>\nderivative works from, or otherwise provide to third parties, SCEA&#8217;s<br \/>\nConfidential Information, or any portion thereof, except as provided herein, nor<br \/>\nshall Publisher remove any proprietary legend set forth on or contained within<br \/>\nany of SCEA&#8217;s Confidential Information.<\/p>\n<p>                                       18<\/p>\n<p>   21<\/p>\n<p>          13.1.4  EXCEPTIONS. The foregoing restrictions shall not apply to<br \/>\nany portion of SCEA&#8217;s Confidential Information which:<\/p>\n<p>     (i) was previously known to Publisher without restriction on disclosure<br \/>\nor use, as proven by written documentation of Publisher; or<\/p>\n<p>     (ii) is or legitimately becomes part of the public domain through no fault<br \/>\nof Publisher or its employees; or<\/p>\n<p>     (iii) is independently developed by Publisher&#8217;s employees who have not had<br \/>\naccess to SCEA&#8217;s Confidential Information, as proven by written documentation<br \/>\nof Publisher; or<\/p>\n<p>     (iv) is required to be disclosed by administrative or judicial action;<br \/>\nprovided that Publisher must attempt to maintain the confidentiality of SCEA&#8217;s<br \/>\nConfidential Information by asserting in such action the restrictions set forth<br \/>\nin this Agreement, and, immediately after receiving notice of such action or<br \/>\nany notice of any threatened action, Publisher must notify SCEA to give SCEA<br \/>\nthe maximum opportunity to seek any other legal remedies to maintain such<br \/>\nSCEA&#8217;s Confidential Information in confidence as herein provided; or<\/p>\n<p>     (v) is approved for release by written authorization of SCEA.<\/p>\n<p>          13.1.5  NO OBLIGATION TO LICENSE. Disclosure of SCEA&#8217;s Confidential<br \/>\nInformation to Publisher shall not constitute any option, grant or license from<br \/>\nSCEA to Publisher under any patent or other SCEA Intellectual Property Rights<br \/>\nnow or hereinafter held by SCEA. The disclosure by SCEA to Publisher of SCEA&#8217;s<br \/>\nConfidential Information hereunder shall not result in any obligation on the<br \/>\npart of SCEA to approve any materials of Publisher hereunder or otherwise, nor<br \/>\nshall such disclosure by SCEA give Publisher any right to, directly or<br \/>\nindirectly, develop, manufacture or sell any product derived from or which uses<br \/>\nany of SCEA&#8217;s Confidential Information, other than as expressly set forth in<br \/>\nthis Agreement.<\/p>\n<p>          13.1.6  PUBLISHER&#8217;S OBLIGATIONS UPON UNAUTHORIZED DISCLOSURE. If at<br \/>\nany time Publisher becomes aware of any unauthorized duplication, access, use,<br \/>\npossession or knowledge  of any SCEA&#8217;s Confidential Information, it shall notify<br \/>\nSCEA as soon as reasonably practicable, and shall promptly act to recover any<br \/>\nsuch information and prevent further breach of the confidentiality obligations<br \/>\nherein. Publisher shall provide any and all reasonable assistance to SCEA to<br \/>\nprotect SCEA&#8217;s proprietary rights in any of SCEA&#8217;s Confidential Information that<br \/>\nit or its employees or permitted subcontractors may have directly or indirectly<br \/>\ndisclosed or made available, and that may be duplicated, accessed, used,<br \/>\npossessed or known in a manner or for a purpose not expressly authorized by this<br \/>\nAgreement, including but not limited to enforcement of confidentiality<br \/>\nagreements, commencement and prosecution in good faith (alone or with the<br \/>\ndisclosing party) of legal action, and reimbursement for all reasonable<br \/>\nattorneys&#8217; fees, costs and expenses incurred by SCEA to protect its proprietary<br \/>\nrights in SCEA&#8217;s Confidential Information. Publisher shall take all steps<br \/>\nrequested by SCEA to prevent the recurrence of any unauthorized duplication,<br \/>\naccess, use, possession or knowledge of SCEA&#8217;s Confidential Information. In<br \/>\naddition, SCEA shall have the right to pursue any actions at law or in equity,<br \/>\nincluding without limitation the remedies set forth in Section 16.10 hereto.<\/p>\n<p>     13.2  PUBLISHER&#8217;S CONFIDENTIAL INFORMATION.<\/p>\n<p>          13.2.1  DEFINITION OF PUBLISHER&#8217;S CONFIDENTIAL INFORMATION.<br \/>\n&#8220;Publisher&#8217;s Confidential Information&#8221; shall mean:<\/p>\n<p>     (i) any Product Software as provided to SCEA pursuant to this Agreement<br \/>\nand all documentation and information relating thereto, including Product<br \/>\nProposals, Printed Materials and Advertising Materials (other than<br \/>\ndocumentation and information intended for use by and release to end users, the<br \/>\ngeneral public or the trade);<\/p>\n<p>     (ii) other documents and materials developed, owned, licensed or under the<br \/>\ncontrol of Publisher, including all processes, data, hardware, software,<br \/>\ninventions, trade secrets, ideas, creations, improvements, designs,<br \/>\ndiscoveries, developments, research and know-how; and<\/p>\n<p>     (iii) information and documents regarding Publisher&#8217;s finances, business,<br \/>\nmarketing and technical plans, business methods and production plans.<\/p>\n<p>Publisher&#8217;s Confidential Information may consist of information in any medium,<br \/>\nwhether oral, printed, in machine-readable form or otherwise, including<br \/>\ninformation apprised to SCEA and reduced to tangible or written form at any<br \/>\ntime during the term of this Agreement.<\/p>\n<p>          13.2.2  TERM OF PROTECTION OF PUBLISHER&#8217;S CONFIDENTIAL INFORMATION.<br \/>\nThe term for the protection of Publisher&#8217;s Confidential Information shall<br \/>\ncommence on the Effective Date first above written and shall continue in full<br \/>\nforce and effect as long as any of Publisher&#8217;s Confidential Information<br \/>\ncontinues to be maintained as confidential and proprietary by Publisher.<\/p>\n<p>          13.2.3  PRESERVATION OF CONFIDENTIAL INFORMATION OF PUBLISHER. SCEA<br \/>\nshall, with respect to Publisher&#8217;s Confidential Information:<\/p>\n<p>     (i) hold all Publisher&#8217;s Confidential Information in confidence, and shall<br \/>\ntake all reasonable steps to preserve the confidentiality of Publisher&#8217;s<br \/>\nConfidential Information, and to prevent it from falling into the public domain<br \/>\nor into <\/p>\n<p>                                       19<br \/>\n   22<br \/>\nthe possession of persons other than those persons to whom disclosure is<br \/>\nauthorized hereunder.<\/p>\n<p>      (ii)  not disclose Publisher&#8217;s Confidential Information to any person<br \/>\nother than an SCEA employee or subcontractor who needs to know or have access<br \/>\nto such Confidential Information for the purposes of this Agreement, and only<br \/>\nto the extent necessary for such purposes.<\/p>\n<p>      (iii) ensure that all written materials relating to or containing<br \/>\nPublisher&#8217;s Confidential Information be maintained in a secure area and plainly<br \/>\nmarked to indicate the secret and confidential nature thereof.<\/p>\n<p>      (iv)  at Publisher&#8217;s request, return promptly to Publisher any and all<br \/>\nportions of Publisher&#8217;s Confidential Information, together with all copies<br \/>\nthereof.<\/p>\n<p>      (v)   not use Publisher&#8217;s Confidential Information, or any portion<br \/>\nthereof, except as provided herein, nor shall SCEA remove any proprietary<br \/>\nlegend set forth on or contained within any of Publisher&#8217;s Confidential<br \/>\nInformation.<\/p>\n<p>            13.2.4 EXCEPTIONS. The foregoing restrictions will not apply to any<br \/>\nportion of Publisher&#8217;s Confidential Information which:<\/p>\n<p>      (i)   was previously known to SCEA without restriction on disclosure or<br \/>\nuse, as proven by written documentation of SCEA; or<\/p>\n<p>      (ii)  is or legitimately becomes part of information in the public domain<br \/>\nthrough no fault of SCEA, its employees or its subcontractors; or<\/p>\n<p>      (iii) is independently developed by SCEA&#8217;s employees or affiliates who<br \/>\nhave not had access to Publisher&#8217;s Confidential Information, as proven by<br \/>\nwritten documentation of SCEA; or<\/p>\n<p>      (iv)  is required to be disclosed by administrative or judicial action;<br \/>\nprovided that SCEA attempted to maintain the confidentiality of Publisher&#8217;s<br \/>\nConfidential Information by asserting in such action the restrictions set forth<br \/>\nin this Agreement, and immediately after receiving notice of such action,<br \/>\nnotified Publisher of such action to give Publisher the opportunity to seek any<br \/>\nother legal remedies to maintain such Publisher&#8217;s Confidential Information in<br \/>\nconfidence as herein provided; or<\/p>\n<p>      (vi)  is approved for release by written authorization of Publisher.<\/p>\n<p>            13.2.5 SCEA&#8217;S OBLIGATIONS UPON UNAUTHORIZED DISCLOSURE. If at any<br \/>\ntime SCEA becomes aware of any unauthorized duplication, access, use,<br \/>\npossession or knowledge of any of Publisher&#8217;s Confidential Information, it<br \/>\nshall notify Publisher as soon as is reasonably practicable. SCEA shall provide<br \/>\nany and all reasonable assistance to Publisher to protect Publisher&#8217;s<br \/>\nproprietary rights in any of Publisher&#8217;s Confidential Information that it or<br \/>\nits employees or permitted subcontractors may have directly or indirectly<br \/>\ndisclosed or made available and that may be duplicated, accessed, used,<br \/>\npossessed or known in a manner or for a purpose not expressly authorized by<br \/>\nthis Agreement including but not limited to enforcement of confidentiality<br \/>\nagreements, commencement and prosecution in good faith (alone or with the<br \/>\ndisclosing party) of legal action, and reimbursement for all reasonable<br \/>\nattorneys&#8217; fees, costs and expenses incurred by Publisher to protect its<br \/>\nproprietary rights in Publisher&#8217;s Confidential Information. SCEA shall take all<br \/>\nreasonable steps requested by Publisher to prevent the recurrence of any<br \/>\nunauthorized duplication, access, use, possession or knowledge of Publisher&#8217;s<br \/>\nConfidential Information.<\/p>\n<p>      13.3  CONFIDENTIALITY OF AGREEMENT. The terms and conditions of this<br \/>\nAgreement shall be treated as SCEA&#8217;s Confidential Information and Publisher&#8217;s<br \/>\nConfidential Information; provided that each party may disclose the terms and<br \/>\nconditions of this Agreement:<\/p>\n<p>      (i)   to legal counsel;<\/p>\n<p>      (ii)  in confidence, to accountants, banks and financing sources and<br \/>\ntheir advisors;<\/p>\n<p>      (iii) in confidence, in connection with the enforcement of this Agreement<br \/>\nor rights arising under or relating to this Agreement; and<\/p>\n<p>      (iv)  if required, in the opinion of counsel, to file publicly or<br \/>\notherwise disclose the terms of this Agreement under applicable federal and\/or<br \/>\nstate securities or other laws, the disclosing party shall be required to<br \/>\npromptly notify the other party such that the other party has a reasonable<br \/>\nopportunity to contest or limit the scope of such required disclosure, and the<br \/>\ndisclosing party shall request, and shall use its best efforts to obtain,<br \/>\nconfidential treatment for such sections of this Agreement as the other party<br \/>\nmay designate.<\/p>\n<p>14.   TERM AND TERMINATION.<\/p>\n<p>      14.1  EFFECTIVE DATE; TERM. This Agreement shall not be binding on the<br \/>\nparties until it has been signed by each party, in which event it shall be<br \/>\neffective from the Effective Date until March 31, 2003, unless earlier<br \/>\nterminated pursuant to Section 14.2. The term shall be automatically extended<br \/>\nfor additional one-year terms thereafter, unless either party provides the other<br \/>\nwith written notice of its election not to so extend on or before January 31 of<br \/>\nthe applicable year. Notwithstanding the foregoing the term for the protection<br \/>\nof SCEA&#8217;s Confidential Information and Publisher&#8217;s Confidential<\/p>\n<p>                                       20<br \/>\n   23<\/p>\n<p>Information shall be as set forth in Sections 13.2.3 and 13.2.2 respectively.<\/p>\n<p>      14.2  TERMINATION BY SCEA. SCEA shall have the right to terminate this<br \/>\nAgreement immediately, by providing written notice of such election to<br \/>\nPublisher, upon the occurrence of any of the following:<\/p>\n<p>      (i)   If Publisher breaches (A) any of its obligations hereunder; or (B)<br \/>\nany other agreement entered into between SCEA or Affiliates of SCEA and<br \/>\nPublisher.<\/p>\n<p>      (ii)  The liquidation or dissolution of Publisher or a statement of<br \/>\nintent by Publisher to no longer exercise any of the rights granted by SCEA to<br \/>\nPublisher hereunder.<\/p>\n<p>      (iii) If during the term of this Agreement, a controlling interest in<br \/>\nPublisher or in an entity which directly or indirectly has a controlling<br \/>\ninterest in Publisher is transferred to a party that (A) is in breach of any<br \/>\nagreement with SCEA or an Affiliate of SCEA; (B) directly or indirectly holds<br \/>\nor acquires a controlling interest in a third party which develops any<br \/>\ninteractive device or product which is directly or indirectly competitive with<br \/>\nthe System; or (C) is in litigation with SCEA or Affiliates of SCEA concerning<br \/>\nany proprietary technology, trade secrets or other SCEA Intellectual Property<br \/>\nRights or SCEA&#8217;s Confidential Information. As used in this Section 14.2,<br \/>\n&#8220;controlling interest&#8221; means, with respect to any form of entity, sufficient<br \/>\npower to control the decisions of such entity.<\/p>\n<p>      (iv)  If during the term of this Agreement, Publisher or an entity that<br \/>\ndirectly or indirectly has a controlling interest in Publisher enters into<br \/>\na business relationship with a third party with whom Publisher materially<br \/>\ncontributes to develop core components to an interactive device or product<br \/>\nwhich is directly or indirectly competitive with the System.<\/p>\n<p>Publisher shall immediately notify SCEA in writing in the event that any of the<br \/>\ncircumstances specified in this Section occur.<\/p>\n<p>      14.3  PRODUCT-BY-PRODUCT TERMINATION BY SCEA. In addition to the events<br \/>\nof termination described in Section 14.2, above, SCEA, at its option, shall be<br \/>\nentitled to terminate, on a product-by-product basis, the licenses and related<br \/>\nrights herein granted to Publisher in the event that (a) Publisher fails to<br \/>\nnotify SCEA promptly in writing of any material change to any materials<br \/>\npreviously approved by SCEA in accordance with Section 5 or Section 6.1 hereto,<br \/>\nand such breach is not corrected or cured within thirty (30) days after<br \/>\nreceipt of written notice of such breach; (b) Publisher uses a third party that<br \/>\nfails to comply with the requirements of Section 3 in connection with the<br \/>\ndevelopment of any Licensed Product; (c) any third party with whom Publisher<br \/>\nhas contracted for the development of Executable Software breaches any of its<br \/>\nmaterial obligations to SCEA pursuant to such third party&#8217;s agreement with<br \/>\nSCEA with respect to such Licensed Product; or (d) Publisher cancels a Licensed<br \/>\nProduct or fails to provide SCEA in accordance with the provisions of Section 5<br \/>\nabove, with the final version of the Executable Software for any Licensed<br \/>\nProduct within three (3) months of the scheduled release date according to the<br \/>\nProduct Proposal (unless a modified final delivery date has been agreed to by<br \/>\nthe parties), or fails to provide work in progress to SCEA in strict accordance<br \/>\nwith the Review Process in Section 5.3.<\/p>\n<p>     14.4 OPTIONS OF SCEA IN LIEU OF TERMINATION. As alternatives to terminating<br \/>\nthis Agreement or a particular Licensed Product as set forth in Sections 14.2<br \/>\nand 14.3 above, SCEA may, at its option and upon written notice to Publisher,<br \/>\ntake the following actions in lieu of terminating this Agreement. In the event<br \/>\nthat SCEA elects either of these options, Publisher may terminate this Agreement<br \/>\nupon written notice to SCEA rather than allowing SCEA to exercise these options.<br \/>\nElection of these options by SCEA shall not constitute a waiver of or compromise<br \/>\nwith respect to any of SCEA&#8217;s rights under this Agreement and SCEA may elect to<br \/>\nterminate this Agreement with respect to any breach.<\/p>\n<p>            14.4.1 SUSPENSION OF AGREEMENT. SCEA may suspend this Agreement,<br \/>\nentirely or with respect to a particular Licensed Product or program, for a set<br \/>\nperiod of time which shall be specified in writing to Publisher upon the<br \/>\noccurrence of any breach of this Agreement.<\/p>\n<p>            14.4.2 LIQUIDATED DAMAGES. Whereas a minor breach of any of the<br \/>\nevents set out below may not warrant termination of this Agreement, but will<br \/>\ncause SCEA damages in amounts difficult to quantify, SCEA may require Publisher<br \/>\nto pay liquidated damages of [*] per event as follows:<\/p>\n<p>            (i)   Failure to submit Advertising Materials to SCEA for approval<br \/>\n(including any required resubmissions);<\/p>\n<p>            (ii)  Broadcasting or publishing Advertising Materials without<br \/>\nreceiving the final approval or consent of SCEA;<\/p>\n<p>            (iii) Failure to make SCEA&#8217;s requested revisions to Advertising<br \/>\nMaterials; or <\/p>\n<p>            (iv)  Failure to comply with the SourceBook 2, Manufacturing<br \/>\nSpecifications or Guidelines which relates in any way to use of Licensed<br \/>\nTrademarks.<\/p>\n<p>Liquidated damages shall be invoiced separately or on Publisher&#8217;s next invoice<br \/>\nfor Licensed Products. SCEA reserves the right to terminate this Agreement for<br \/>\nbreach in lieu of seeking liquidated damages or in the event that liquidated<br \/>\ndamages are unpaid.<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       21<br \/>\n   24<br \/>\n     14.5  NO REFUNDS.  In the event of the termination of this Agreement in<br \/>\naccordance with any of the provisions of Sections 14.2 through 14.4 above, no<br \/>\nportion of any payments of any kind whatsoever previously provided to SCEA<br \/>\nhereunder shall be owed or be repayable to Publisher.<\/p>\n<p>15.  EFFECT OF EXPIRATION OR TERMINATION.<\/p>\n<p>     15.1  INVENTORY STATEMENT.  Within thirty (30) days of the date of<br \/>\nexpiration or the effective date of termination with respect to any or all<br \/>\nLicensed Products or this Agreement, Publisher shall provide SCEA with an<br \/>\nitemized statement, certified to be accurate by an officer of Publisher,<br \/>\nspecifying the number of unsold Units of the Licensed Products as to which such<br \/>\ntermination applies, on a title-by-title basis, which remain in its inventory<br \/>\nand\/or under its control at the time of expiration or the effective date of<br \/>\ntermination. SCEA shall be entitled to conduct at its expense a physical<br \/>\ninspection of Publisher&#8217;s inventory and work in process upon reasonable written<br \/>\nnotice during normal business hours in order to ascertain or verify such<br \/>\ninventory and inventory statement.<\/p>\n<p>     15.2  REVERSION OF RIGHTS.  Upon expiration or termination and subject to<br \/>\nSection 15.3 below, the licenses and related rights herein granted to Publisher<br \/>\nshall immediately revert to SCEA, and Publisher shall cease from any further<br \/>\nuse of SCEA&#8217;s Confidential Information, Licensed Trademarks and Sony Materials<br \/>\nand any SCEA Intellectual Property Rights therein, and, subject to the<br \/>\nprovisions of Section 15.3 below, Publisher shall have no further right to<br \/>\ncontinue the development, publication, manufacture, marketing, sale or<br \/>\ndistribution of any Units of the Licensed Products, or to continue to use any<br \/>\nLicensed Trademarks; provided, however, that for a period of one year after<br \/>\ntermination, and subject to all the terms of Section 13, and provided this<br \/>\nAgreement is not terminated due to a breach or default of Publisher, Publisher<br \/>\nmay retain such portions of Sony Materials and SCEA&#8217;s Confidential Information<br \/>\nas SCEA in its sole discretion agrees are required to support end users of<br \/>\nLicensed Products but must return these materials at the end of such one year<br \/>\nperiod. Upon expiration or termination, the licenses and related rights herein<br \/>\ngranted to SCEA by Publisher shall immediately revert to Publisher, and SCEA<br \/>\nshall cease from any further use of Product Information and any Publisher<br \/>\nIntellectual Property Rights therein; provided that SCEA may continue the<br \/>\nmanufacture, marketing, sale or distribution of any SCEA Demo Discs containing<br \/>\nPublisher&#8217;s Product Information which Publisher had approved prior to<br \/>\ntermination.<\/p>\n<p>     15.3  DISPOSAL OF UNSOLD UNITS.  Provided that this Agreement is not<br \/>\nterminated due to a breach or default of Publisher, Publisher may, upon<br \/>\nexpiration or termination of this Agreement, sell off existing inventories of<br \/>\nLicensed Products, on a non-exclusive basis, for a period of ninety (90) days<br \/>\nfrom the date of expiration or termination of this Agreement, and provided such<br \/>\ninventories have not been manufactured solely or principally for sale during<br \/>\nsuch period. Subsequent to the expiration of such ninety (90) day period, or in<br \/>\nthe event this Agreement is terminated as a result of any breach or default of<br \/>\nPublisher, any and all Units of the Licensed Products remaining in Publisher&#8217;s<br \/>\ninventory shall be destroyed by Publisher within five (5) business days of such<br \/>\nexpiration or termination. Within five (5) business days after such destruction,<br \/>\nPublisher shall provide SCEA with an itemized statement, certified to be<br \/>\naccurate by an officer of Publisher, indicating the number of Units of the<br \/>\nLicensed Products which have been destroyed (on a title-by-title basis), the<br \/>\nlocation and date of such destruction and the disposition of the remains of such<br \/>\ndestroyed materials.<\/p>\n<p>     15.4  RETURN OF SONY MATERIALS AND CONFIDENTIAL INFORMATION.  Upon the<br \/>\nexpiration or earlier termination of this Agreement, Publisher shall immediately<br \/>\ndeliver to SCEA, or if and to the extent requested by SCEA destroy, all Sony<br \/>\nMaterials and any and all copies thereof, and Publisher and SCEA shall, upon the<br \/>\nrequest of the other party, immediately deliver to the other party, or if and to<br \/>\nthe extent requested by such party destroy, all Confidential Information of the<br \/>\nother party, including any and all copies thereof, which the other party<br \/>\npreviously furnished to it in furtherance of this Agreement. Within five (5)<br \/>\nworking days after any such destruction, Publisher and\/or SCEA, as appropriate,<br \/>\nshall provide the other party with an affidavit of destruction and an itemized<br \/>\nstatement, each certified to be accurate by an officer of Publisher, indicating<br \/>\nthe numbers of copies and\/or units of the Sony Materials and\/or Confidential<br \/>\nInformation which have been destroyed, the location and date of such destruction<br \/>\nand the disposition of the remains of such destroyed materials. In the event<br \/>\nthat Publisher fails to return the Sony Materials or Confidential Information<br \/>\nand SCEA must resort to legal means (including without limitation any use of<br \/>\nattorneys) to recover the Sony Materials or Confidential Information or the<br \/>\nvalue thereof, all costs, including SCEA&#8217;s reasonable attorney&#8217;s fees, shall be<br \/>\nborne by Publisher, and SCEA may, in addition to SCEA&#8217;s other remedies, withhold<br \/>\nsuch amounts from any payment otherwise due from SCEA to Publisher under any<br \/>\nagreement between SCEA and Publisher.<\/p>\n<p>     15.5  EXTENSION OF THIS AGREEMENT; TERMINATION WITHOUT PREJUDICE.  SCEA<br \/>\nshall be under no obligation to extend this Agreement notwithstanding any<br \/>\nactions taken by either of the parties prior to the expiration of this<br \/>\nAgreement. Upon the expiration of this Agreement, neither party shall be liable<br \/>\nto the other for any damages (whether direct, indirect, consequential or<br \/>\nincidental, and including, without limitation, any expenditures, loss of<br \/>\nprofits or prospective profits) sustained or arising out of or alleged to have<br \/>\nbeen sustained or to have arisen out of such expiration. The expiration or<br \/>\ntermination of this Agreement shall be without prejudice to any rights or<br \/>\nremedies which one party may otherwise have against the<\/p>\n<p>                                       22<br \/>\n   25<br \/>\nother party, and shall not excuse either party from any such expiration or<br \/>\ntermination.<\/p>\n<p>16.  MISCELLANEOUS PROVISIONS.<\/p>\n<p>     16.1 NOTICES. All notices or other communications required or desired to be<br \/>\nsent to either of the parties shall be in writing and shall be sent by<br \/>\nregistered or certified mail, postage prepaid, or sent by recognized<br \/>\ninternational courier service, telegram or facsimile, with charges prepaid. The<br \/>\naddress for all notices or other communications required to be sent to SCEA or<br \/>\nPublisher, respectively, shall be the mailing address stated in the preamble<br \/>\nhereof, or such other address as may be provided by written notice from one<br \/>\nparty to the other on at least ten (10) days&#8217; prior written notice. Any such<br \/>\nnotice shall be effective upon the date of actual or tendered delivery, as<br \/>\nconfirmed by the sending party.<\/p>\n<p>     16.2 AUDIT PROVISIONS. Publisher shall keep full, complete, and accurate<br \/>\nbooks of account and records covering all transactions relating to this<br \/>\nAgreement. Publisher shall preserve such books of account, records, documents,<br \/>\nand material for a period of twenty-four (24) months after the expiration or<br \/>\nearlier termination of this Agreement. Acceptance by SCEA of an accounting<br \/>\nstatement, purchase order, or payment hereunder will not preclude SCEA from<br \/>\nchallenging or questioning the accuracy thereof at a later time. In the event<br \/>\nthat SCEA reasonably believes that the Wholesale Price provided by Publisher<br \/>\nwith respect to any Licensed Product is not accurate, SCEA shall be entitled to<br \/>\nrequest additional documentation from Publisher to support the listed Wholesale<br \/>\nPrice for such Licensed Product. In addition, during the Term and for a period<br \/>\nof two (2) years thereafter and upon the giving of reasonable written notice to<br \/>\nPublisher, representatives of SCEA shall have access to, and the right to make<br \/>\ncopies and summaries of, such portions of all of Publisher&#8217;s books and records<br \/>\nas pertain to the Licensed Products and any payments due or credits received<br \/>\nhereunder. In the event that such inspection reveals an under-reporting of any<br \/>\npayment due to SCEA, Publisher shall immediately pay SCEA such amount. In the<br \/>\nevent that any audit conducted by SCEA reveals that Publisher has under-reported<br \/>\nany payment due to SCEA hereunder by [*] or more for that audit period, then in<br \/>\naddition to the payment of the appropriate amount due to SCEA, Publisher shall<br \/>\nreimburse SCEA for all reasonable audit costs for that audit and any and all<br \/>\ncollection costs to recover the unpaid amount.<\/p>\n<p>     16.3 FORM MAJEURE. Neither SCEA nor Publisher shall be liable for any loss<br \/>\nor damage or be deemed to be in breach of this Agreement if its failure to<br \/>\nperform or failure to cure any of its obligations under this Agreement results<br \/>\nfrom any event or circumstance beyond its reasonable control, including, without<br \/>\nlimitation, any natural disaster, fire, flood, earthquake or other Act of God;<br \/>\nshortage of equipment, materials, supplies or transportation facilities; strike<br \/>\nor other industrial dispute; war or rebellion; shutdown or delay in power,<br \/>\ntelephone or other essential service due to the failure of computer or<br \/>\ncommunications equipment or otherwise; provided, however, that the party<br \/>\ninterfered with gives the other party written notice thereof promptly, and, in<br \/>\nany event, within fifteen (15) business days of discovery of any such Force<br \/>\nMajeure condition. If notice of the existence of any Force Majeure condition is<br \/>\nprovided within such period, the time for performance or cure shall be extended<br \/>\nfor a period equal to the duration of the Force Majeure event or circumstance<br \/>\ndescribed in such notice, except that any such cause shall not excuse the<br \/>\npayment of any sums owed to SCEA prior to, during or after any such Force<br \/>\nMajeure condition. In the event that the Force Majeure condition continues for<br \/>\nmore than sixty (60) days, SCEA may terminate this Agreement for cause by<br \/>\nproviding written notice to Publisher to such effect.<\/p>\n<p>     16.4 NO AGENCY, PARTNERSHIP OR JOINT VENTURE. The relationship between<br \/>\nSCEA and Publisher, respectively, is that of licensor and licensee. Both<br \/>\nparties are independent contractors and are not the legal representative,<br \/>\nagent, joint venturer, partner or employee of the other party for any purpose<br \/>\nwhatsoever. Neither party has any right or authority to assume or create any<br \/>\nobligations of any kind or to make any representation or warranty on behalf of<br \/>\nthe other party, whether express or implied, or to bind the other party in any<br \/>\nrespect whatsoever.<\/p>\n<p>     16.5 ASSIGNMENT. SCEA has entered into this Agreement based upon the<br \/>\nparticular reputation, capabilities and experience of Publisher and its<br \/>\nofficers, directors and employees. Accordingly, Publisher may not assign this<br \/>\nAgreement or any of its rights hereunder, nor delegate or otherwise transfer<br \/>\nany of its obligations hereunder, to any third party unless the prior written<br \/>\nconsent of SCEA shall first be obtained. This Agreement shall not be assigned<br \/>\nin contravention of Section 14.2(iii). Any attempted or purported assignment,<br \/>\ndelegation or other such transfer, directly or indirectly, without the required<br \/>\nconsent of SCEA shall be void. Subject to the foregoing, this Agreement shall<br \/>\ninure to the benefit of the parties and their respective successors and<br \/>\npermitted assigns (other than under the conditions set forth in Section<br \/>\n14.2(iii). SCEA shall have the right to assign any and all of its rights and<br \/>\nobligations hereunder to any Sony affiliate(s).<\/p>\n<p>     16.6 SUBCONTRACTORS. Publisher shall not sell, assign, delegate,<br \/>\nsubcontract, sublicense or otherwise transfer or encumber all or any portion of<br \/>\nthe licenses herein granted without the prior written approval of SCEA,<br \/>\nprovided, however, that Publisher may retain those subcontractors who provide<br \/>\nservices which do not require access to Sony Materials or SCEA&#8217;s Confidential<br \/>\nInformation without such prior approval. Publisher may retain those<br \/>\nsubcontractor(s) to assist with the development, publication and marketing of<br \/>\nLicensed<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       23<br \/>\n   26<br \/>\nProducts (or portions thereof) which have signed (i) an LPA or LDA with SCEA<br \/>\n(the &#8220;PlayStation 2 Agreement&#8221;) in full force and effect throughout the term of<br \/>\nsuch development and marketing; or (ii) an SCEA-approved subcontractor<br \/>\nagreement (&#8220;Subcontractor Agreement&#8221;); and SCEA has approved such subcontractor<br \/>\nin writing, which approval shall be in SCEA&#8217;s sole discretion. Such<br \/>\nSubcontractor Agreement shall provide that SCEA is a third-party beneficiary of<br \/>\nsuch Subcontractor Agreement and has the full right to bring any actions<br \/>\nagainst such subcontractors to comply in all respects with the terms and<br \/>\nconditions of this Agreement. Publisher shall provide a copy of any such<br \/>\nSubcontractor Agreement to SCEA prior to and following execution thereof.<br \/>\nPublisher shall not disclose to any subcontractor any of SCEA&#8217;s Confidential<br \/>\nInformation, including, without limitation, any Sony Materials, unless and<br \/>\nuntil either a PlayStation 2 Agreement or a Subcontractor Agreement has been<br \/>\nexecuted and approved by SCEA. Notwithstanding any consent which may be granted<br \/>\nby SCEA for Publisher to employ any such permitted subcontractor(s), or any<br \/>\nsuch separate agreement(s) that may be entered into by Publisher with any such<br \/>\npermitted subcontractor, Publisher shall remain fully liable for its compliance<br \/>\nwith all of the provisions of this Agreement and for the compliance of any and<br \/>\nall permitted subcontractors with the provisions of any agreements entered<br \/>\ninto by such subcontractors in accordance with this Section. Publisher shall<br \/>\nuse its best efforts to cause its subcontractors retained in furtherance of<br \/>\nthis Agreement to comply in all respects with the terms and conditions of this<br \/>\nAgreement, and hereby unconditionally guarantees all obligations of its<br \/>\nsubcontractors. SCEA may subcontract any of its rights or obligations hereunder.<\/p>\n<p>     16.7  COMPLIANCE WITH APPLICABLE LAWS. The parties shall at all times<br \/>\ncomply with all applicable regulations and orders of their respective countries<br \/>\nand other controlling jurisdictions and all conventions and treaties to which<br \/>\ntheir countries are a party or relating to or in any way affecting this<br \/>\nAgreement and the performance by the parties of this Agreement. Each party, at<br \/>\nits own expense, shall negotiate and obtain any approval, license or permit<br \/>\nrequired in the performance of its obligations, and shall declare, record or<br \/>\ntake such steps to render this Agreement binding, including, without<br \/>\nlimitation, the recording of this Agreement with any appropriate governmental<br \/>\nauthorities (if required).<\/p>\n<p>     16.8  GOVERNING LAW; CONSENT TO JURISDICTION. This Agreement shall be<br \/>\ngoverned by and interpreted in accordance with the laws of the State of<br \/>\nCalifornia, excluding that body of law related to choice of laws, and of the<br \/>\nUnited States of America. Any action or proceeding brought to enforce the terms<br \/>\nof this Agreement or to adjudicate any dispute arising hereunder shall be<br \/>\nbrought in the Superior Court of the County of San Mateo, State of California or<br \/>\nthe United States District Court for the Northern District of California. Each<br \/>\nof the parties hereby submits itself to the exclusive jurisdiction and venue of<br \/>\nsuch courts for purposes of any such action and agrees that any service of<br \/>\nprocess may be effected by delivery of the summons in the manner provided in the<br \/>\ndelivery of notices set forth in Section 16.1 above. In addition, each party<br \/>\nhereby waives the right to a jury trial in any action or proceeding related to<br \/>\nthis Agreement.<\/p>\n<p>     16.9  LEGAL COSTS AND EXPENSES. In the event it is necessary for either<br \/>\nparty to retain the services of an attorney or attorneys to enforce the terms<br \/>\nof this Agreement or to file or defend any action arising out of this<br \/>\nAgreement, then the prevailing party in any such action shall be entitled, in<br \/>\naddition to any other rights and remedies available to it at law or in equity<br \/>\nto recover from the other party its reasonable fees for attorneys and expert<br \/>\nwitnesses, plus such court costs and expenses as may be fixed by any court of<br \/>\ncompetent jurisdiction. The term &#8220;prevailing party&#8221; for the purposes of this<br \/>\nSection shall include a defendant who has by motion, judgment, verdict or<br \/>\ndismissal by the court, successfully defended against any claim that has been<br \/>\nasserted against it.<\/p>\n<p>     16.10 REMEDIES. Unless expressly set forth to the contrary, either party&#8217;s<br \/>\nelection of any remedies provided for in this Agreement shall not be exclusive<br \/>\nof any other remedies, and all such remedies shall be deemed to be cumulative.<br \/>\nAny breach of Sections 3, 4, 5, 6.1, 11 and 13 of this Agreement would cause<br \/>\nsignificant and irreparable harm to SCEA, the extent of which would be<br \/>\ndifficult to ascertain. Accordingly, in addition to any other remedies<br \/>\nincluding without limitation equitable relief to which SCEA may be entitled, in<br \/>\nthe event of a breach by Publisher or any of its employees or permitted<br \/>\nsubcontractors of any such Sections of this Agreement, SCEA shall be entitled<br \/>\nto the immediate issuance without bond of ex parte injunctive relief or, if a<br \/>\nbond is required under applicable law, on the posting of a bond in an amount<br \/>\nnot to exceed [*], enjoining any breach or threatened breach of any or all<br \/>\nof such provisions. In addition, if Publisher fails to comply with any of its<br \/>\nobligations as set forth herein, SCEA shall be entitled to an accounting and<br \/>\nrepayment of all forms of compensation, commissions, remuneration or benefits<br \/>\nwhich Publisher directly or indirectly realizes as a result of or arising in<br \/>\nconnection with any such failure to comply. Such remedy shall be in addition to<br \/>\nand not in limitation of any injunctive relief or other remedies to which SCEA<br \/>\nmay be entitled under this Agreement or otherwise at law or in equity. In<br \/>\naddition, Publisher shall indemnify SCEA for all losses, damages, liabilities,<br \/>\ncosts and expenses (including reasonable attorneys&#8217; fees and all reasonable<br \/>\nrelated costs) which SCEA may sustain or incur as a result of any breach under<br \/>\nthis Agreement.<\/p>\n<p>     16.11 SEVERABILITY. In the event that any provision of this Agreement (or<br \/>\nportion thereof) is determined by a court of competent jurisdiction to be<br \/>\ninvalid or otherwise unenforceable, such provision (or portion thereof) shall be<br \/>\nenforced to the extent possible<\/p>\n<p>*  Confidential portion omitted and filed separately with the Commission.<\/p>\n<p>                                       24<\/p>\n","protected":false},"template":"","meta":{"_acf_changed":false,"_stopmodifiedupdate":true,"_modified_date":"","_cloudinary_featured_overwrite":false},"corporate_contracts_companies":[6843,8866],"corporate_contracts_industries":[9394,9513],"corporate_contracts_types":[9613,9616],"class_list":["post-42670","corporate_contracts","type-corporate_contracts","status-publish","hentry","corporate_contracts_companies-bam-entertainment-inc","corporate_contracts_companies-sony-corp","corporate_contracts_industries-consumer__audio","corporate_contracts_industries-technology__software","corporate_contracts_types-operations","corporate_contracts_types-operations__ip"],"acf":[],"_links":{"self":[{"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/corporate_contracts\/42670","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/corporate_contracts"}],"about":[{"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/types\/corporate_contracts"}],"wp:attachment":[{"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/media?parent=42670"}],"wp:term":[{"taxonomy":"corporate_contracts_companies","embeddable":true,"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/corporate_contracts_companies?post=42670"},{"taxonomy":"corporate_contracts_industries","embeddable":true,"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/corporate_contracts_industries?post=42670"},{"taxonomy":"corporate_contracts_types","embeddable":true,"href":"https:\/\/corporate.findlaw.com\/legal-api\/wp-json\/wp\/v2\/corporate_contracts_types?post=42670"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}